I've never built Stonehenge.

Archon_Wing

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Apr 3, 2005
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Seriously, never.

Even on Prince difficulty, the AI just builds so insanely fast that it's just not an option. Then again, I guess even if I could build it, it wouldn't accomplish much.
 
Maybe I had one standard Immortal game, where it went quite late, around turn 60 or so. Perhaps, sometimes it can happen that no AI has any stone close to the start, then you'd have a chance. But usually just forget about this wonder, it is too big of a time and resources thief. You won't be able to throw those megaliths at the invaders anyway.
 
Since the only civs with a concrete bonus to getting a religion are Russia and Japan, it helps civs like Spain who need a religion.
 
I like Stonehenge in MP games, people generally aren't as obsessed with Religion/Religious wonders as the AI is, so there's barely any competition for it. As China it's pretty much guaranteed to fall into your lap with minimal investment too. The nice thing about Henge is that you can build it, found your religion, and then build Holy Sites at your own leasure, rather than having to spam them everywhere to compete in the mad GP dash. You might say, get the actual important economic districts first, and leave the Holy Sites for third or even fourth district in cities.
People undervalue religion due to the problems of getting one without unreasonable investment requirement in SP, but a good one can actually be really nice to have. Defender of the Faith/Crusade can win you wars, and there are some nice production and amenity bonuses too, as well as decent and cheap buildings.
 
I too have not built it in a very long time
 
I used to not have any trouble building it, up to emperor. But I have since abandoned religion completely; and am happier for it.
 
I've gotten Stonehenge plenty of times. There are three main factors to determining who gets this wonder first:
  • Starting with stone in range of your capital. Being able to starting building Stonehenge before your first settler is obviously a big advantage.

  • Finding an early natural wonder. The sooner you finish researching astrology, the sooner you can start building Stonehenge.

  • Being China. Train a builder while astrology is being researched, like a production battery, then supercharge the wonder's construction after you can actually start building it.
Whether you or the A.I. manages to get Stonehenge first will largely depend on how many of these factors are true for you versus how many are true for them. And yes, the A.I. will take advantage of the China rush strategy. If one of your opponents manages to get Stonehenge super early, you can be reasonably confident that China is in the game.
 
The first HS you build is quite cheap, and if you build it as one of your first builds then you're practically guaranteed to get the second religion (since yeah, the AI loves stonehenge and will likely get it before you finish your HS). That's on prince level, higher levels will be different of course.

A build order I've experimented with is: scout -> slinger -> builder -> HS -> settler. I also usually start with researching Astrology first now, so I have the option to build the HS asap.
 
I think I've done it once. Usually too busy mass producing military units at that stage.

Likewise. It's not even worth attempting with China. Military, tile improvements, and settlers are just too important at that time, and none of the beliefs are so powerful that getting first pick is worth the opportunity cost.
 
One game I built it in my second city (as China, probably at turn 60 or so). But it really didn't do much good, since I quickly learned I still had to build holy sites to spread it, and by the time I got them up and running to get faith, I already had neighbours try to bully me out of my religion.
 
I've gotten Stonehenge plenty of times. There are three main factors to determining who gets this wonder first:
  • Starting with stone in range of your capital. Being able to starting building Stonehenge before your first settler is obviously a big advantage.

  • Finding an early natural wonder. The sooner you finish researching astrology, the sooner you can start building Stonehenge.

  • Being China. Train a builder while astrology is being researched, like a production battery, then supercharge the wonder's construction after you can actually start building it.
Whether you or the A.I. manages to get Stonehenge first will largely depend on how many of these factors are true for you versus how many are true for them. And yes, the A.I. will take advantage of the China rush strategy. If one of your opponents manages to get Stonehenge super early, you can be reasonably confident that China is in the game.

What were your difficulty settings? That's important as well.

Also, were barbs on or off? If they're on, you should add a fourth factor: not being scouted out by a horse barb camp or two in those early turns. Not that it happens very often, but I had a couple of runs where I thought they added Attila back in the game. The sight of a red carpet of horsearchers and horsemen doesn't really put you in the mood for great construction efforts, unless, perhaps, it's city walls.
 
I like Stonehenge in MP games, people generally aren't as obsessed with Religion/Religious wonders as the AI is, so there's barely any competition for it. As China it's pretty much guaranteed to fall into your lap with minimal investment too. The nice thing about Henge is that you can build it, found your religion, and then build Holy Sites at your own leasure, rather than having to spam them everywhere to compete in the mad GP dash. You might say, get the actual important economic districts first, and leave the Holy Sites for third or even fourth district in cities.
People undervalue religion due to the problems of getting one without unreasonable investment requirement in SP, but a good one can actually be really nice to have. Defender of the Faith/Crusade can win you wars, and there are some nice production and amenity bonuses too, as well as decent and cheap buildings.

Building Holy Sites at your leisure more often than not results in having your cities converted by your neighbors with their first missionary swarm. Stonehedge is pretty pointles because of the need for Holy Sites to actually do something with your religion.
 
Not building it means there is yet another civ out there wasting precious time on religion..... whether you deem that good or bad is another thing.
Whether the effort to gain something like papal primacy is worth it really depends on level. At prince its a scream, at deity its just a dream.
 
I think it depends heavily on the number of players. I play most games with 6 or 8 civs. I usually don't go for it, but I notice that in many games, it is built quite late (after more than 100 turns on epic speed). With more civs on the map, the chance is higher that an AI fulfills the placement requirements (and more chance that an AI decides to go for it). I think many people prefer to play on the larger maps and with more civs. This setting should make getting wonders harder in general.
 
Only Civ that can build it reliably is China like the rest mentioned....utterly impossible on Deity with any other Civ unless you were so lucky that no one spawned near stone. It must be done before turn 28. I've seen it go as early as 22. (Standard)

What's with the utter disregard for Wonders by the Devs in Civ 6 anyway. Disappointing.
 
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Stone is crucial to building Stonehenge. If I happen to spawn near 3+ stone, I know that I can feasibly build Stonehenge (if I am not casual about it). After building a slinger or two, I build a builder, quarry two stone (for the sake of both short- and long-term production) and harvest the rest of my stone until Stonehenge is built. That means I will also have gained astrology and mining, fyi. I have done this against both China and Egypt, and at all difficulty levels. Of course, any number of factors could have resulted in me having to shift focus (i.e. Barbars, difficult neighbors, etc.), but generally, STONE is the main route to STONEhenge.
 
If you have Deer nearby you might also be feasibly able to get Stonehenge. Harvested Deer provide Production for some reason. You need Animal Husbandry to harvest Deer.
 
I've never built it, either, not even attempted. You have a good chance of getting a prophet with a couple of Holy Sites and I don't like the risk of attempting to build it only for someone else to get it first, especially since there's apparently no compensation in Civ6 for wonders you were building but didn't get. That's putting me off a lot of wonders, actually. I think there should either be the old gold reward or then a production reward if you miss out on a wonder you were constructing.
 
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