Jarek Noschese
Prince Gordon
Ruler: Ramesses II (Egypt) - Spiritual/Industrious
Speed: Marathon
Reasoning...
1. Industrious ~ +50% to Wonder Production (crucial) - +100% to Forge Production (nothing spectacular, but useful)
2. Spiritual ~ +100% to Temple Production (helpful, but likely not vital), No Anarchy (powerful, if not critical)
Map Size: Small
Other Map Settings: Defaults
Other Rules: No Culture Flip, No Vassals and No Tech Trading
Won By: Space Race
Maybe someone like... knows when to build new cities in a normal game of Civ4? That way, I can just play the game as it was like... intended?!… (Assuming that I prove my worth by not spamming saving/reloading [and also start off in the Ancient Era w/o the Advanced Start setting {game's default start}])
Obviously though, I know that rulers with the "Imperialistic" trait are pretty useless, except for their faster Great General Emergence. Otherwise, I'm kind of stuck; and really don't know what to?!… Help, maybe?!…
Speed: Marathon
Reasoning...
1. Industrious ~ +50% to Wonder Production (crucial) - +100% to Forge Production (nothing spectacular, but useful)
2. Spiritual ~ +100% to Temple Production (helpful, but likely not vital), No Anarchy (powerful, if not critical)
Map Size: Small
Other Map Settings: Defaults
Other Rules: No Culture Flip, No Vassals and No Tech Trading
Won By: Space Race
Maybe someone like... knows when to build new cities in a normal game of Civ4? That way, I can just play the game as it was like... intended?!… (Assuming that I prove my worth by not spamming saving/reloading [and also start off in the Ancient Era w/o the Advanced Start setting {game's default start}])
Obviously though, I know that rulers with the "Imperialistic" trait are pretty useless, except for their faster Great General Emergence. Otherwise, I'm kind of stuck; and really don't know what to?!… Help, maybe?!…