I'm sorry, but despite the crappy graphics, controls and interface, I've got to say it's got these things that I just wish Civ3 had:
*Armies. I mean, honestly, since when did you need a great leader in order to make an army? Maybe a general, but I assume back in the stone ages, armies were just a group of people from the same tribe that had weapons, and so on.
*Underwater cities. Face it, naval combat in Civ3 is non existant because quite basically, the seas are somewhat useless. I know execptions exist, but apart from amphibious landings, they don't quite have a use. Underwater cities could change that. Not only will the seas become part of your empire, you can mine the seas for resources. They should make a new resource, Titanium. Found only underseas, it's needed to make underwater combat units and high tech air units.
*The future ages, techs and wonders. I don't know why Civ3 only goes up to the modern ages. While many would say that once the modern ages are done, the game time has usually been reached anyway, I find that sort of boring. I mean, sure it's not historically correct (or is it?) but I'd like to see some high tech future stuff in Civ3. Units like the Battlewalker and wonders like the Artificial Intellegence thing which squashes unhappiness but has a chance of gaining self awareness and revolting to start it's own empire.
That's it for me. Time to get off my soapbox.
*Armies. I mean, honestly, since when did you need a great leader in order to make an army? Maybe a general, but I assume back in the stone ages, armies were just a group of people from the same tribe that had weapons, and so on.
*Underwater cities. Face it, naval combat in Civ3 is non existant because quite basically, the seas are somewhat useless. I know execptions exist, but apart from amphibious landings, they don't quite have a use. Underwater cities could change that. Not only will the seas become part of your empire, you can mine the seas for resources. They should make a new resource, Titanium. Found only underseas, it's needed to make underwater combat units and high tech air units.
*The future ages, techs and wonders. I don't know why Civ3 only goes up to the modern ages. While many would say that once the modern ages are done, the game time has usually been reached anyway, I find that sort of boring. I mean, sure it's not historically correct (or is it?) but I'd like to see some high tech future stuff in Civ3. Units like the Battlewalker and wonders like the Artificial Intellegence thing which squashes unhappiness but has a chance of gaining self awareness and revolting to start it's own empire.
That's it for me. Time to get off my soapbox.