Keep System Requirement the Same.

I STRONGLY disagree with this suggestion. Keeping system requirements the same means that Civ IV cannot have much new features or improvements and will be basically the same as Civ 3. I personally would rather have Civ IV instead of Civ 3.5
 
I too disagree. Time moves on and technology progresses. Next year's entry level PC will be over a 3 GHz with a decent video card. This power should be put to good use.
 
I strongly agree. I don't want to have to buy a new computer just to run it. I mean civ3 works fine on my 6 year old comp. Plus it doesn't seem like Civ4 would need to much power anyways. Slightly better graphics and a more complicated AI would probably take the majority of CPU cycles. AI is done on other turns so if the requirmentes are the same but the AI is stronger it would just mean that the wait between turns would be longer unless you have a powerful comp.
EDIT:
Yes next years computers will be fairly powerful but this isn't a FPS. I hope we don't need the newest and most expensive computers to run it. At least make it run but make it run slowly for unpower users.
 
slothman said:
I strongly agree. I don't want to have to buy a new computer just to run it. I mean civ3 works fine on my 6 year old comp. Plus it doesn't seem like Civ4 would need to much power anyways. Slightly better graphics and a more complicated AI would probably take the majority of CPU cycles. AI is done on other turns so if the requirmentes are the same but the AI is stronger it would just mean that the wait between turns would be longer unless you have a powerful comp.
EDIT:
Yes next years computers will be fairly powerful but this isn't a FPS. I hope we don't need the newest and most expensive computers to run it. At least make it run but make it run slowly for unpower users.

This will mean alot of great ideas people have suggested here will have to be scrapped. A better AI would be out of the picture, as would all sorts of improvements... No offense, but if you have a computer for 6 years then it's time to upgrade.
 
You don't need a more powerful computer to have more FEATURES. Features are just extra stuff, you do not need a better computer for more FEATURES!

If the system requirement is the same, it won't be like CIV3. IT CAN be a LOT different. Because you don't need more system resource for more FEATURES!
 
Sorry, Nooble, more features means more system requirements. TANSTAAFL.
 
Well, if they add new features like trading units, different gameply system, you don't really need more computer resource.

And what is TANSTAAFL?
 
Nooble said:
Well, if they add new features like trading units, different gameply system, you don't really need more computer resource.

And what is TANSTAAFL?


Unless the game has major changes (which require higher system requirements) then you end up with Civ 3.5 instead of Civ 4. Really, if all you want is minor changes they could do that in a expansion pack.

I for one want lots of improvements.
 
What is it doing that requires more resources? As I said the only things I can think of are AI and graphics. AI is done mostly between turns and would just make an old computer run slower rather than not at all. Graphics might affect it but I wouldn't want it "better" than Civ3 anyways.
Also why is it time to upgrade? My computer works better than most peoples 2004 comps. It only has a 350 MHZ CPU but Civ3 never had a problem nor anything else I run. What would Civ4 do to need 2 GHZ. It's not computing 1 billion digits of PI. Hit the last digit is 9. :D It's mainly waiting for me. And I can say that in most cases I am much slower than it can keep up with 12 bits hidden under a card.
 
slothman said:
It's mainly waiting for me. And I can say that in most cases I am much slower than it can keep up with 12 bits hidden under a card.

Do you play on maps larger than standard? If so, can you honestly say that you aren't waiting during the AI turns. On my 3 GHz machine I wait. Do think a 3 GHz machine should be the minimum? No, but I think that the bar should be raised so that more features can be included.

http://en.wikipedia.org/wiki/TANSTAAFL
 
I have a 2,8 Ghz P4 and an Athlon 64-3000, BUT...

... I want Civ 4 to run at least okay on my 1,5 Ghz Centrino, i855 GM shared memory graphics card.

Civ 3 runs on it like a charm. I hope that Civ 4 is not so "3D" that I will need a really sophisticated 3D accelerator.

I think they should add 3D and eye candy, but still, this is not Rome: Total War, I do not think tiny unit dots, even if full 3d models on a 3d map, should require hell of a rig to run proper!
 
warpstorm said:
Do you play on maps larger than standard? If so, can you honestly say that you aren't waiting during the AI turns. On my 3 GHz machine I wait. Do think a 3 GHz machine should be the minimum? No, but I think that the bar should be raised so that more features can be included.
...
Yes I play with huge maps and lot-o-land.
Yes I do only wait during the AI turns. During mine it runs fine. It is even fine during AI time for the first thousand turns. Graphics and whatnot are fine for me. I also think that when it does get slow during the AI's turn it is mainly because it shows, even with the setting off, all the moves he does. If it just computed it without showing anything until it got back to me, it would be even faster. Now people who don't want to wait can get a faster computer. I don't mind waiting so I shouldn't have to upgrade. Is there anything else in Civ4 that would take up time besides during the AI's turn?
In any case as long as it will run without very much lag on slower machines it isn't too bad.
 
One problem is the speed increase of cpus has slowed drastically... The P4 3Ghz was introduced in Nov 2002 ...2 years later and we are still only a 3.6Ghz P4 now.. A 2 year old processor still looks good compared to intels latest even with more L2 cache thrown in.
I've seen Doom3 run on a Athlon 1.2 Ghz, so Civ 4 should run on a 1ghz 256Mb ram system as the minimum spec.
 
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