slothman said:I strongly agree. I don't want to have to buy a new computer just to run it. I mean civ3 works fine on my 6 year old comp. Plus it doesn't seem like Civ4 would need to much power anyways. Slightly better graphics and a more complicated AI would probably take the majority of CPU cycles. AI is done on other turns so if the requirmentes are the same but the AI is stronger it would just mean that the wait between turns would be longer unless you have a powerful comp.
EDIT:
Yes next years computers will be fairly powerful but this isn't a FPS. I hope we don't need the newest and most expensive computers to run it. At least make it run but make it run slowly for unpower users.
Nooble said:Well, if they add new features like trading units, different gameply system, you don't really need more computer resource.
And what is TANSTAAFL?
"There Ain't No Such Thing As A Free Lunch"Nooble said:And what is TANSTAAFL?
slothman said:It's mainly waiting for me. And I can say that in most cases I am much slower than it can keep up with 12 bits hidden under a card.
Yes I play with huge maps and lot-o-land.warpstorm said:Do you play on maps larger than standard? If so, can you honestly say that you aren't waiting during the AI turns. On my 3 GHz machine I wait. Do think a 3 GHz machine should be the minimum? No, but I think that the bar should be raised so that more features can be included.
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