MinnesotaRuss
Warlord
- Joined
- Feb 9, 2017
- Messages
- 114
Is there some way of keeping foreign missionaries from changing my cities' religion? If I attack them, does it start a war? Or is it a constant pain in the backside?
I wish I could just turn off religious unit spam. Maybe make the game allow only X number of religious units at any one time, from any one civ.
I wouldn't mind the Civ 5 approach, Missionaries can only come with open boarders, but Apposile can worm their way through
The whole damn religious game just galls me and I wish I could take 2/3 of it out of Civ 6 game entirely. Appreciate the comments, though. I get how the game could encompass religious strife and crusades of one flavor or another, but it is just not for me, at least not in its current form.
I agree, there needs to be some sort of regulation of your borders with regards to religious units. Like you can switch between welcome/unwelcome for units of each religion, and if they are unwelcome, they will suffer attrition for being in your land. Also I think there should be some sort of religious war feature that determines whether you can attack foreign religious units [with your own religious units] - it seems sort of strange, that you can be best friends with another civ, yet your religious units can still have a full go at it.Or perhaps they could add attrition like in Civ 5, then you wouldn't have to constantly zap them and convert near by civ's cities unintentionally. It's not such a bad thing if going for religious victory, a little frustrating if going for any other victory? limited game play, just an assumption.
Well, hence the replacement of the diplomatic victory with the religious. If you can convince someone out of non-aggression primacy to be friends, that is a diplomatic coup for you and you then reap the converts.I agree, there needs to be some sort of regulation of your borders with regards to religious units. Like you can switch between welcome/unwelcome for units of each religion, and if they are unwelcome, they will suffer attrition for being in your land. Also I think there should be some sort of religious war feature that determines whether you can attack foreign religious units [with your own religious units] - it seems sort of strange, that you can be best friends with another civ, yet your religious units can still have a full go at it.