Are you tired of seeing this civ performing like crap?
2 things would make them behave much better.
1. Get Bronze working.
In at least half the games they start in a heavily forested area, but they don't seem to realize that they need bronze working in order to actually build their cottages etc... I usually end up giving it to them but the damage is done. Their to far behind. Something needs to be done so that they get bronze working. - Or something needs to be done so they can chop down forests.
2. Change thier world spell:
There world spell works ... really bad. Several times I've seen them use it - in only one case did it actually do anything for them (Their enemies sued for peace to attack someone else). Typically their enemies just keep building units, wait out the sanctuary, and then attack in overwhelming numbers. It doesn't help that the spell kicks out their allies as well - I couldn't even get in there and help them set up a defense in the one game i tried. I've come to the conclusion that for the AI, they would be better off to NOT use the spell.
Suggest making sanctuary a glorified (+60%? or +1 stregnth, +30%...) homeland promotion on all units that has a 5% change of wearing off... or maybe that only last for one turn - but renews it self automatically on all units for 30.
2 things would make them behave much better.
1. Get Bronze working.
In at least half the games they start in a heavily forested area, but they don't seem to realize that they need bronze working in order to actually build their cottages etc... I usually end up giving it to them but the damage is done. Their to far behind. Something needs to be done so that they get bronze working. - Or something needs to be done so they can chop down forests.
2. Change thier world spell:
There world spell works ... really bad. Several times I've seen them use it - in only one case did it actually do anything for them (Their enemies sued for peace to attack someone else). Typically their enemies just keep building units, wait out the sanctuary, and then attack in overwhelming numbers. It doesn't help that the spell kicks out their allies as well - I couldn't even get in there and help them set up a defense in the one game i tried. I've come to the conclusion that for the AI, they would be better off to NOT use the spell.
Suggest making sanctuary a glorified (+60%? or +1 stregnth, +30%...) homeland promotion on all units that has a 5% change of wearing off... or maybe that only last for one turn - but renews it self automatically on all units for 30.