Ki-10

dutchking

Deity
Joined
Apr 30, 2007
Messages
3,317
Getting more off the backburner...
http://forums.civfanatics.com/downloads.php?do=file&id=9216
screenshot_97N.jpg
 
It never ceases to amaze me how you can make such good planes with so few reference photographs. :goodjob: I especially like the little smile on the pilot - he's just begging to be shot down! :D
 
Well I already had most of it made, its just been "backordered" the past few weeks. :p

I cleaned up the folder, hadn't realized I left the textures in there. Its got the base DDS, and the nif and that's it.
 
I didn't include anything called "thumbs.db" in the zip?

Have no idea what you're talking about.
 
Looks good... while it didn't debut till 1935 and was actually used in WWII (wasn't even around during WWI), I'll cave-in and use it for WWI Japan... just cuz it's a nice Jap Biplane.
 
It's a hidden file. Here, I'll upload it.
X, I didn't include anything like that. Try extracting it and see if its still there, windows put it there not me.
Looks good... while it didn't debut till 1935 and was actually used in WWII (wasn't even around during WWI), I'll cave-in and use it for WWI Japan... just cuz it's a nice Jap Biplane.
Fair enough. :p
 
DK: there is a thumbs file in the download; I saw it myself.

Perchance could you include smaller-sized resolutions from now on? :) You can always put two different versions in the file, one at the standard 256x256 and a larger one. This is important for scenario makers like me who use lots of custom units on very large maps. It can really slow things down quickly. :thumbsup:
 
...
Its already 512x512, you can resize it to 256x256 if you want but when I upload it it will always be 512 or more. It loses all of its detail when you make it small, and its already pretty small as it is.
 
Has anyone else tested this in-game yet? I've downloaded it and put it in game, but it crashes out!

Pretty sure my XML is up-tight.
 
Thanks for the fix DK... got it working.
 
Yep, I forgot to do a little thing in sceneviewer that changes the crash. (sometimes)

And thanks for the buttons X. ;) I think #4 is the best.
 
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