King Unit

swloco

Chieftain
Joined
Dec 20, 2014
Messages
20
Hey all, just had a idea for a king unit :king: that is missing from civ

It would work similar to a great general but with more of a high risk / high reward strategy component.

You are granted this unit with construction of your first castle.

Abilities: For the King - All adjacent units gain the march promotion and fight at full strength even when damaged. Grants adjacent units an additional attack bonus of 15%, stacks with great general.

Death of a King - If this unit is killed or captured all your units suffer a negative 15% attack penalty and happiness in the empire is reduced by 5 for the next 10 turns.

Please feel free to add your ideas
and hopefully we can find someone who can code this in. :mischief:
 
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