• Our friends from AlphaCentauri2.info are in need of technical assistance. If you have experience with the LAMP stack and some hours to spare, please help them out and post here.

King Unit

swloco

Chieftain
Joined
Dec 20, 2014
Messages
20
Hey all, just had a idea for a king unit :king: that is missing from civ

It would work similar to a great general but with more of a high risk / high reward strategy component.

You are granted this unit with construction of your first castle.

Abilities: For the King - All adjacent units gain the march promotion and fight at full strength even when damaged. Grants adjacent units an additional attack bonus of 15%, stacks with great general.

Death of a King - If this unit is killed or captured all your units suffer a negative 15% attack penalty and happiness in the empire is reduced by 5 for the next 10 turns.

Please feel free to add your ideas
and hopefully we can find someone who can code this in. :mischief:
 
Back
Top Bottom