Korean Seowon Adjacency bonus problems (Not a Bug)

Troy Bruckner

Prince
Joined
Jan 26, 2019
Messages
433
A seowon next to a geothermal tile receive no additional science.
also
Mines between 2 Seowon receive only one bonus research
 
The Seowon doesn't get adjacecy bonus from anything, it just gets +4 Science. (Also mountains and rainforests don't affect Seowons either)
also
The civ ability clearly states: "Farms recieve +1 food and mines recieve +1 science if adjacent to a Seowon."
It doesn't say "for each adjacent Seowon"

So definitely no bugs here.
 
I have also noticed that Seowons only have +3 if they are placed next to the city and I have had them drop from 4 to 3 after building a wonder or district next to them.
 
Korea is a great civ for science, she can beef up her military faster by her insane ability to research faster then anyone else. Her campus yields more science Tory, you need to read the details a bit better. You MUST place all campus on hills not next to city center or next to geothermal. ;) Good luck with her I feel she is a lot of fun
 
Korea is a great civ for science, she can beef up her military faster by her insane ability to research faster then anyone else. Her campus yields more science Tory, you need to read the details a bit better. You MUST place all campus on hills not next to city center or next to geothermal. ;) Good luck with her I feel she is a lot of fun

Korea is great for science early, but falls behind because it can't build anything quickly.
 
Troy your mistaken, it is all about your placement of cities how the production is. Do NOT think it is up to a particular civ because it is not. City placement and how you play is the deal. After playing this game since 1998 this has been the case all along. Korea is great for science wins period, one must determine the type of victory they are going for when choosing a civ I feel. Hey have fun regardless, I enjoy Inca and Phoenician Civs.

Good luck finding someone to help you. Not a lot of help for modding around here or requests I have noticed. :D
 
Troy your mistaken, it is all about your placement of cities how the production is. Do NOT think it is up to a particular civ because it is not. City placement and how you play is the deal. After playing this game since 1998 this has been the case all along. Korea is great for science wins period, one must determine the type of victory they are going for when choosing a civ I feel. Hey have fun regardless, I enjoy Inca and Phoenician Civs.

Good luck finding someone to help you. Not a lot of help for modding around here or requests I have noticed. :D

What trick of time travel and temporal manipulation and tomfoolerly have you up your sleeve to have been playing Civ6 - note the bold SIX - with a science powerful Korea - since 1998? :P I was still playing Civ2 back then, as that was the most cutting edge iteration at the time. Mind, I still enjoy playing Civ2 to this day, but for very different reasons.
 
I started playing civ2 what the heck that part was obvious, what kind of tomfoolery are you trying to use posting a message like that? :lol:

I am 64 years old began playing dang games 1975 Pong. I was indicating that in my experience all that time, production is about placement NOT a thing to do about the civ you pick! :p

Civ2 I bought for my son, he beat it and said Dad sorry it is a bit easy and boring. I bought all expansion for Pete sake. I kept it and played it myself and became a master at playing it. I loved civ4 myself, that was the best of the series with how one can mod it.
 
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