Korean War Scenario!!!

academia

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Despite that fact, that i haven´t finished my Faklands War Scenario (just 1 or 2 more tests to finish ;) ) i´d like to begin another one focused on the Korean War conflict.

A few general settings:

The map consists on Korea, a few japanese islands, and small parts of the USSR and China.

Five civilizations:
Communists
1) China
2) North Korea
3) USSR

Allies
1) South Korea
2) USA / UN
 
While i was surfing the net, i came across with a couple of US divisions...
What´s a "Cavalry Division"?
What´s a "RCTs"?
 
Basically, the scenario should develop in the following way:

1) North Korean invasion in June 1950
2) US counterattack in september
3) Chinese invasion in october 1950
4) January 1951 - July 1953: "trench war" similar to the WW1
 
Anyway, these are a few ideas. Please, post whatever you want.

Suggestions, advices, comments, critics... all of them are welcome!!!
 
A cavalry division is basically an armored division, it just kept the old name. However I do think the internal arrangement is different than that of a normal armored.

No idea what RCT division is.
Is there going to be a special MASH unit. ;)

As for developement, are you intending all sides to be even, or for there to be a particular player?
Any way, I think your goals of 1-3 (Korean invasion, US response, Chinese attack), could be done, but I don't know how to make it stall in trench warfare, especially if one side is just going to be AI.

Also, their might be problems between having to many civ's on one side. A human US might find it hard to cooperate with an AI S. Korea. If China and N. Korea are both AI, they could also get in each other's way.

You might find it easier to merge S. Korea and US/UN forces. Leave S. Korea lightly defended and with lower quality units, and have US forces in farther away Japan.
For Chinese invasion, you could try to block off China with impassible terrain as you did in Falklands, or just have the units appear out of an event file, though I fear that might take up too much space.

Just some suggestions from a guy who has never made a scenario in his life. :)
 
Oh yeah, can't wait for new version of Falklands, and would be eager to "playtest" it if you need me to. ;)
 
Originally posted by academia

What´s a "Cavalry Division"?


The US 1st Cavalry Division was a light armoured force. In terms of fighting power, it fell somewhere in between an armoured and an infantry division.

What´s a "RCTs"?

An RCT is a Regimental Combat Team.
Basically, this involved dividing each US divisions divisional assets (ie artillery, engineers, tanks, etc) evenly between the 3 regiments that made up the bulk of the division.
This gave the regiments much more flexability and firepower, but only at the expense of diluting the divisons assets. In the British army this was refered to as a 'brigade group'.
 
Terrain and Maybe the Drabness of the North Korean Buildings
mmm... could you be more specific?

A cavalry division is basically an armored division, it just kept the old name
Great. Thanx for your answer!

Is there going to be a special MASH unit
What´s a MASH unit??

Any way, I think your goals of 1-3 (Korean invasion, US response, Chinese attack), could be done, but I don't know how to make it stall in trench warfare, especially if one side is just going to be AI.
I have a few ideas in my mind. I´ll use the events.txt to change the custom terrain to "no man´s land". Then, i´ll also create units called "trenchs" perhaps, and maybe "machine guns" all over the zone. Something similar to the "Second Reich" scenario created by MagyarCrusader.

Also, their might be problems between having to many civ's on one side. A human US might find it hard to cooperate with an AI S. Korea. If China and N. Korea are both AI, they could also get in each other's way.
Yes, i´m not sure about it yet.
Regarding USA / SouthKorea relations... i´ll set the diplomatic status to allies. My idea is that during the first north korean invasion, most of south korea will be destroyed/captured. So, they´ll play a minor role in the war. The the USA player will invade, conquer some cities and manage them.
All in all, south korean performance (AI or not) won´t be relevant.

In reference to communists countries relations...
USSR and North Korea won´t be allies; just peace treaty. And russia will contribute to korea through the use of events.txt; you know, i´ll create Mig-15´s for korea. It´ll work like russian "volunteers" that join the korean army.

North Korea - China: I´m not sure. The difference is that the chinese army entered to north korean territory...
I´m not sure. Maybe i´ll just create chinese troops to help north korean ones.
I have to test that.

Oh yeah, can't wait for new version of Falklands, and would be eager to "playtest" it if you need me to.
Great!! Do you have ICQ, AIM or something like that? Please, send me a PM, ok??

Case:
Thanx for the information!!!!
 
Originally posted by academia
Regarding USA / SouthKorea relations... i´ll set the diplomatic status to allies. My idea is that during the first north korean invasion, most of south korea will be destroyed/captured. So, they´ll play a minor role in the war. The the USA player will invade, conquer some cities and manage them.
All in all, south korean performance (AI or not) won´t be relevant.

Whoa! The US/UN forces should count as part of South Korea. The US/UN were able to move through the country without impediments, and routinely fought alongside the South Koreans. In addition, while the South Korean army sucked at the start of the war, by the end of the war it was both a large (14 divisions) and very effective fighting force.

North Korea - China: I´m not sure. The difference is that the chinese army entered to north korean territory...
I´m not sure. Maybe i´ll just create chinese troops to help north korean ones.
I have to test that.

Again, China should be represented as part of North Korea for the same reasons that the UN should be represented as part of South Korea.

BTW, if you can find a copy, the game 'The Operational Art of War' has a brilliant Korean War scenario that you could 'borrow' from.
 
Originally posted by academia

mmm... could you be more specific?


Great. Thanx for your answer!


What´s a MASH unit??


I have a few ideas in my mind. I´ll use the events.txt to change the custom terrain to "no man´s land". Then, i´ll also create units called "trenchs" perhaps, and maybe "machine guns" all over the zone. Something similar to the "Second Reich" scenario created by MagyarCrusader.


Yes, i´m not sure about it yet.
Regarding USA / SouthKorea relations... i´ll set the diplomatic status to allies. My idea is that during the first north korean invasion, most of south korea will be destroyed/captured. So, they´ll play a minor role in the war. The the USA player will invade, conquer some cities and manage them.
All in all, south korean performance (AI or not) won´t be relevant.

In reference to communists countries relations...
USSR and North Korea won´t be allies; just peace treaty. And russia will contribute to korea through the use of events.txt; you know, i´ll create Mig-15´s for korea. It´ll work like russian "volunteers" that join the korean army.

North Korea - China: I´m not sure. The difference is that the chinese army entered to north korean territory...
I´m not sure. Maybe i´ll just create chinese troops to help north korean ones.
I have to test that.


Great!! Do you have ICQ, AIM or something like that? Please, send me a PM, ok??

Case:
Thanx for the information!!!!


More Monolithic-type buildings usually gray, white as paint is banned. Usually apartmentblocks.
 
Originally posted by academia
What´s a MASH unit??

They were American field medical camps for the treatment of wounded (Mobile Army Surgical Hospital).

The reason it was brought up was the famous film and series called MASH, the latter with Alan Alda in the leading role and the first with Donald Sutherland. It surprises me you don't know it, this is some info on the film and this is some info on the series.
It's hilarious and one of the most famous series of the world, famous for its black humor...
 
How would you impliment a MASH unit in a civ scenario?
 
If you're asking me, then I don't know.
 
The Chinese only entered the war when UN forces came close to the Yalu River, maybe you could do something similar by making them enter once a certain city near the river is captured.
 
Someone suggested this, but you can use The Operational Art of War to get ideas and units from. you cnadownload a demo of it from download.com that only has the Korean War. The game is excellent and it hasmany units and you could use it to help you make the map.
 
Thanx Emugod!!! :goodjob:
i´ll donwload that demo
 
I´m taking a look right now... interesting! it may be useful
Thanx for your help Emugod :goodjob:
 
The demo won't allow the USSR to enter the war but it does have a full dscription beforey ou being of how it would enter in the full version. The chinese do enter when South Korean forces approach the Yalu River.
 
I would suggest using a MASH unit either as a diplomat or settler type unit.

Otherwise it would have no functional purpose other than acting like a civilian unit ala the cannon fodder in Red Alert campaigns.
 
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