Kuriorate question: What's the difference between settlements & cities?

Lazylen

Chieftain
Joined
Jun 13, 2007
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Yes, I read the Kuriorate log entry, but it didn't really explain anything. can someone tell me what the difference is, or if there's hardly any, which i should use in what situation?
 
Cities can do things. Settlements cannot :)


A settlement can build NOTHING, EVER. It also doesn't get the yields from tiles that you decide to work as I recall. The only purpose for a settlement is to lay claim on a section of the map (like to get access to a resource)
 
You are limited to three cities (or more, depending on map size). These can work up to three tiles far (fat cross + 1 more tile). All other cities are settlements. These produce nothing, and cost you nothing in maintenance. They are only there to push your borders.
 
The biggest difference: Settlements can't build anything. (you can use priests to create temples there though)

Overall, settlements cannot do anything except extend your cultural borders, letting you claim territory and resources.


The Kuriotates (or rather any leader with the Sprawling trait, which only their leader Cardith Lorda has) have a limit on the number of real cities they can have at a time. This limit is based on map size. However, their real cities are allowed to work an extra ring of tiles.

If you have open city slots, a unit in a settlement should have access to a spell that upgrades a settlement to a real city.
 
a mage with earth 1 can also cast walls of stone in a settlement, which helps quite a bit now that you cant build walls in them and the culture is so much lower defense now.
 
As far as I know, the City of a Thousand Slums (CoaTS) is not working for the Kuriotates. Technically this would require to create a forth workable ring that is disabled for all other cities. This is already the case for the third ring and all non-Kuriotate cities with exception of the CoaTS. However, someone on the forums suggested that the wonder should instead give the Kuriotates an additional city.
 
I can't play this civilization, the limit on cities is such a huge limitation. I was playing on a huge fractal map and was able to only make 5 cities. I spread them out to make the most of their sprawling trait and connected them with settlements in between and on the outside, but after I did that, I still had the smallest empire in the game. Does the limit stay at 5, or will it increase somehow? Because I feel stuck now, if I go to war, their is no reason to take cities, so I just raze them and increase the counter. Doesn't seem like a "good" thing to do, but difficult to defend settlements seem like a hindrance more than benefit.
 
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