Mesix
Obergruppenführer
The Kuriorates adaptive trait allows them to change their Philosophical trait periodically (every 100 turns I think). While this is a great trait, and it makes sense for their expansive cities, having Philosophical for the first 100 turns is almost worthless. At the beginning of the game, they do not produce any GP points. 0 +100% still equals 0. Philosophical is a great trait to have in the mid to late game when cities are starting to be more specialized and pump out GP points. It would be useful if the trait was something different (like Financial which also makes sense for city dwellers) at the beginning, or if the Adaptive trait could be changed on turn 1 (or whenever the first city is founded).