LakesPlus

[to_xp]Gekko

QCT junkie
Joined
Dec 16, 2005
Messages
7,950
Location
Seyda Neen, Vvardenfell
Nikis-Knight's huge map is fantastic, but its ginormous size makes it painful to play on in the endgame. I wanted a script that would create something similar in shape, and found the Snaky Pangaea script closest to what I wanted, but too grainy.

Since Snaky Pangaea is a modified Lakes script, it seemed like that would be a good base. so what this is is Lakes with lots more water, enlarged a bit to make up for the loss of usable tiles, and Y wrap enabled. give it a try, it should give a fun ffh experience.

screenshots show normal size, low/medium/high sealevel
 

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btw, if anyone knows how to compress the arctic climate band to get rid of some of the excessive ( imo ) snow it would be much appreciated :D
 
I did something similar on a custom Tectonics script; I think this is what you need:

Code:
def getTopLatitude():
           return 75
def getBottomLatitude():
           return -75

Nominal values are 90 and -90, which gives *way* too much snow IMO. You can tweak the values to get the look you want. 75 seems to give a little bit of tundra and little or no ice. But the oceans are still filled with ice at the top and bottom of the map; I'm not sure how to fix that (or whether it's possible).
 
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