Yes, I know. Landmarks have been discussed before. But here's an idea...
I'm a builder and a culture buff. I LOVE to win with 20k culture. I beam with pride at my accomplishment. Having said that, I thought of a practical way to implement Landmarks.
If a civ wanted to make a particular game tile (mountain, lake, whatever) a Landmark, it could be done by allowing a city to dedicate so many turns of production towards it. In other words, BUILT IT! Maybe, once it was completed, it would generate an extra culture point per turn or become a tourist attraction over time...
I'm a builder and a culture buff. I LOVE to win with 20k culture. I beam with pride at my accomplishment. Having said that, I thought of a practical way to implement Landmarks.
If a civ wanted to make a particular game tile (mountain, lake, whatever) a Landmark, it could be done by allowing a city to dedicate so many turns of production towards it. In other words, BUILT IT! Maybe, once it was completed, it would generate an extra culture point per turn or become a tourist attraction over time...