ok mac folks, I'm working on a mod (finally now that I got the editor working in a way that I like
) And I'm gonna ask for input from my mac bretheren on it. Basically, I'm reworking the tech tree to handle religion in a better way, I've always been fed up with the way that civ deals with religion in terms of when religious advances are discovered, how they relate to government, and happiness. i've reworked the ancient age and heres a screen shot:
here's the changes that may or may not be apparent:
1. There are three religious paths you can take directly after cerimonial burial.
a) monotheism
b) polytheism
c) eastern mysticism
all religious techs will be OPTIONAL but many will be required to get other "attractive" optional techs (such as governments)
MONOTHEISM
you will notice that montheism has been moved back into the ancient age from the midddle ages. I did this because judaism is a montheistic religion and is currently in it's 6th millenium, (and probably the oldest religion still actively practiced by many) I felt that putting monotheism in the middle ages was a little wrong.
Monotheism is now a requirement for monarchy in the tradition of "church of england" style monarachic goverments. This will allow a Great Wonder called "The 10 Commandments" which I'm thinking will add the effects of a courthouse in every city on the continent.
POLYTHEISM
Polytheism is now a requirement for Republic in the tradition of "greek and roman" style republican governments. Philosophy has been moved to the middle ages and will be a requirement for education now that all religious techs will be optional. This will allow the "Oracle" Great Wonder which will be unchanged from it's previous incarnation.
Eastern Myticism
This has been the hardest to quantify. it will be the cheapest of the three to encourage it's research (since there is no government attached to it as yet) This will allow the Great Wonder "The Wisdom of Confucious" which will add 2 happy faces to every city in the empire. (hey when people hear wisdom, they get happy, what can I say?)
Now here's the rub:
These wonders will be negated by researching something from another religion. IE, the 10 commandments are rendered obsolete by researching one of the others (as it stands, only one tech can render a wonder obsolete, still working on a way to make this make sense) The idea being that you could not research all three and steal all the wonders and actualy use them. any input anyone has on this would be much appreciated.
Governments
Monarchy
as mentioned, the techs for monarchy have been switched. it now requires monotheism and horseback riding. why? because that way Monarchy requires 6 total techs to be researched to get that government, the same as republic. This was neccesitated by the splitting of the religion branch into seperate branches. Not sure yet what to do about the hanging gardens, as it stands the monarchy path would allow lots of great wonders, looking into how to work with this.
Republic
Republic now requires code of laws and polytheism instead of philosophy (which has been moved forward an age - more on this above) To help balance the oracle with the other ancient religious wonders, It will not become obsolete unless you shift from your chosen path of religious worship.
where will it all go in the next age?
my thoughts for the middle ages are thus:
Monotheism will be continued by Theology
Polytheism will be continued by Pagan/Wiccan ritual
Eastern Mysticism will be continued by Meditation Principles
Theology would still bring the sistine chapel but also the ability to build cathedrals (as monotheism has been moved back)
Pagan ritual might bring the ability to build 2 of the same small wonder (thanks for the idea GOTM17) called the "Sacrificial Altar" which might bring extra food or production to the city it's built in. (not sure how to do this) or maybe just a simple reduce corruption or happiness addition.
Meditation principles would bring a new building (or set of small wonders) possibly called the "Meditation temple" which might add 4 or 5 happy faces in a city to balance it with a possible civ that has cathedrals and/or sistine/oracle/10 commandments/confucious.
And that's as far as I've thought it out. at some point I would like to add something like "atheism" and possibly an "enlightenment" (tech or wonder) "renaissance" (probably small wonder) and possibly more governments like fascism (sp?) paraimentary monarchy, totalitarian yadda yadda yadda.
So anyhow, If you all have any ideas, Please, by all means, let me know. I'm sure some of you out there have opinions about these ideas I've posed. Also, I'm not really sure how to balance tech research amounts so input there would be helpful too.
Thanks a bunch!
Lateralis


here's the changes that may or may not be apparent:
1. There are three religious paths you can take directly after cerimonial burial.
a) monotheism
b) polytheism
c) eastern mysticism
all religious techs will be OPTIONAL but many will be required to get other "attractive" optional techs (such as governments)
MONOTHEISM
you will notice that montheism has been moved back into the ancient age from the midddle ages. I did this because judaism is a montheistic religion and is currently in it's 6th millenium, (and probably the oldest religion still actively practiced by many) I felt that putting monotheism in the middle ages was a little wrong.
Monotheism is now a requirement for monarchy in the tradition of "church of england" style monarachic goverments. This will allow a Great Wonder called "The 10 Commandments" which I'm thinking will add the effects of a courthouse in every city on the continent.
POLYTHEISM
Polytheism is now a requirement for Republic in the tradition of "greek and roman" style republican governments. Philosophy has been moved to the middle ages and will be a requirement for education now that all religious techs will be optional. This will allow the "Oracle" Great Wonder which will be unchanged from it's previous incarnation.
Eastern Myticism
This has been the hardest to quantify. it will be the cheapest of the three to encourage it's research (since there is no government attached to it as yet) This will allow the Great Wonder "The Wisdom of Confucious" which will add 2 happy faces to every city in the empire. (hey when people hear wisdom, they get happy, what can I say?)
Now here's the rub:
These wonders will be negated by researching something from another religion. IE, the 10 commandments are rendered obsolete by researching one of the others (as it stands, only one tech can render a wonder obsolete, still working on a way to make this make sense) The idea being that you could not research all three and steal all the wonders and actualy use them. any input anyone has on this would be much appreciated.
Governments
Monarchy
as mentioned, the techs for monarchy have been switched. it now requires monotheism and horseback riding. why? because that way Monarchy requires 6 total techs to be researched to get that government, the same as republic. This was neccesitated by the splitting of the religion branch into seperate branches. Not sure yet what to do about the hanging gardens, as it stands the monarchy path would allow lots of great wonders, looking into how to work with this.
Republic
Republic now requires code of laws and polytheism instead of philosophy (which has been moved forward an age - more on this above) To help balance the oracle with the other ancient religious wonders, It will not become obsolete unless you shift from your chosen path of religious worship.
where will it all go in the next age?
my thoughts for the middle ages are thus:
Monotheism will be continued by Theology
Polytheism will be continued by Pagan/Wiccan ritual
Eastern Mysticism will be continued by Meditation Principles
Theology would still bring the sistine chapel but also the ability to build cathedrals (as monotheism has been moved back)
Pagan ritual might bring the ability to build 2 of the same small wonder (thanks for the idea GOTM17) called the "Sacrificial Altar" which might bring extra food or production to the city it's built in. (not sure how to do this) or maybe just a simple reduce corruption or happiness addition.
Meditation principles would bring a new building (or set of small wonders) possibly called the "Meditation temple" which might add 4 or 5 happy faces in a city to balance it with a possible civ that has cathedrals and/or sistine/oracle/10 commandments/confucious.
And that's as far as I've thought it out. at some point I would like to add something like "atheism" and possibly an "enlightenment" (tech or wonder) "renaissance" (probably small wonder) and possibly more governments like fascism (sp?) paraimentary monarchy, totalitarian yadda yadda yadda.
So anyhow, If you all have any ideas, Please, by all means, let me know. I'm sure some of you out there have opinions about these ideas I've posed. Also, I'm not really sure how to balance tech research amounts so input there would be helpful too.
Thanks a bunch!
Lateralis