Learning to Mod

Orion Pax

Warlord
Joined
Mar 19, 2019
Messages
160
Greetings all. Am looking for some help on to make my own small mods here and there to my Civ game. I have not attempted this before and have no knowledge of coding. I've seen folks here recommend "just go change _____ in such and such file," so sounds like this can be done piecemeal?

I did a look into my Beyond the Sword file folder and found most folders inside that to be empty (?).

Any help on where to start would be much appreciated. :worship:
 
This this tough to answer in general. In general, modding requires two separate skill sets: knowing how to program and knowing how the game works. Both come naturally over time, but it's a lot harder to quickly teach someone Python or C++. That said, simple changes are still possible without really being an experienced programmer.

For a lot of the things in the game, you can tweak numbers or enable/disable existing effects without knowing any programming through the XML files. If you want to add completely new game rules or mechanics, or change something more fundamental, it becomes more complicated, although often not impossible.

My advice on where to start is to do exactly what you are interested in doing. Both familiarity with the mod, and if necessary its programming languages, come naturally over time. Simply reach out to get pointers on where to go, and keep your ambition limited.

What is it that you want to do?
 
Back
Top Bottom