Originally posted by W.i.n.t.e.r
Guys- I dont know bout U but I already got some constructive criticism for the game: Since it is an MP Spain hasn't got either a sufficiently big army, or alternatively not a sufficiently productive economy- it has got loads of cash thoughI have been playing in single-player to see how to best use the Spanish and it took me until mid 1943 to have some sort of an army (that'd probably not stand against a small attack by Britain or France anyway). The Strongpoints are too "strong" and make conquests too expensive- one would have to appear with a huuuuge army and suffer terrible losses in any counterattack !!
I don't know how realistic this is (history-wise) but I fear I won't have anything much to do for the first 45 turns![]()
SPAIN is not playable i a multiplayer game !!!!!!! (just realised that I can't even scratch the paint with the Spanish arsenal- just lost 4 field artillery and one bomber against an entringed infanty)
Originally posted by Henrik
Then get an ally!
You've got money but can't make good units (realistically I doubt you'd even have the money) then ally with someone who can make good units.
They'll then gift you these to use against others (with all likelyness thier enemies).
As for the strong points I think ther power is being reduced in the next version.
Originally posted by W.i.n.t.e.r
*nothing useful to report in-game
I am pissed off with the fact that at the beginning of the scenario it says that Spain has 32 units at start while it is only 26 !!! In a scenario where the average starting strength is of 81- now it turn out I'am even smaller than i thought before![]()
Originally posted by Yop73
There is something wrong. All my cities already have production queus now, and when I play it in SP, I can change without losing production. It's very stupid, because all my small cities are building bank ...
Is there something wrong with the playing order?