Eggenberger
Chieftain
- Joined
- May 28, 2025
- Messages
- 4
The many mountains and mountain ranges are annoying, is there a mod for fewer mountains?

Peak mountain!More mountains are paramount
Why shouldn't mountains be passable, just with a very high movement cost, like in Civ1-3? That's how they were as terrain in real history. Some civ's and units would just be BETTER mountaineers.Wait for move to the Moon in future era,
or press on to make Mountains passable again![]()
Unpassable mountains create strategic landscape for both settlement and combat. Also, high movement cost doesn't work with 1UpT, because it turns actions into micromanagement nightmare.Why shouldn't mountains be passable, just with a very high movement cost, like in Civ1-3? That's how they were as terrain in real history. Some civ's and units would just be BETTER mountaineers.
There's nothing official about lunar settlements. If we ever get 4th age, this could be a part of final science victory, but that's area of pure speculations at the moment.And, is there some official leak on Lunar settlements, or is that being fecicious?
In my opinion, 1UPT has always been another big deficiency in game-play and mechanics, that I far prefer earlier iterations on - but that, I realize, is a different discussion.Also, high movement cost doesn't work with 1UpT, because it turns actions into micromanagement nightmare.
And, there's a difference between wanting a strict historical simulation, and just throwing it all to the winds of fancy and far-too-blatant gameyness. Goldylocks spots should be preferred.It's not about historical simulation, it's about gameplay.
GAMEPLAY is vastly superior with passable Mountains!Unpassable mountains create strategic landscape for both settlement and combat. Also, high movement cost doesn't work with 1UpT, because it turns actions into micromanagement nightmare.
It's not about historical simulation, it's about gameplay.
There's nothing official about lunar settlements. If we ever get 4th age, this could be a part of final science victory, but that's area of pure speculations at the moment.
Why shouldn't mountains be passable, just with a very high movement cost, like in Civ1-3? That's how they were as terrain in real history. Some civ's and units would just be BETTER mountaineers.
And, is there some official leak on Lunar settlements, or is that being fecicious?
I THINK that was CtP, which was an Activision licensed homage, and not an official iteration.I think it's been since Civ II that we don't have Lunar-space settlements anymore, maybe even Civ I...