OK, Civ IV was a dissappointment. The developers sold their test version to the world and now we're stuck with a crappy game. So let's look at what's wrong, and what has to be changed in Civ 5. The things that are good can of course also be said...
- First of all: 3D is nice to see, but if it slows everything down, then I don't need it. For me it is impossible to play on huge maps, because around 1600 the program crashes. So, if you implement 3D, give the users the choice of running the game in 2D too.
- Technologies: Personally, I want hundreds of techs. Every unit, every building, every civic, ... their own tech. It gives you the feeling that you progress quite fast (every couple of turns a tech (even on marathon speed), but you actually can do the same things.
- Buildings: I want more different buildings (also some hundreds). Now it's quite obvious what to build in each city, let's make real descissions.
- General city placing: I am wondering if it should be possible to have cities grow to other tiles, once they have 5 population. All tiles around all tiles covered by the city could be worked. That means that in the beginning you can work 8 tiles, but when the city grows, more tiles become available. Just a thought tough!
- Units: Again, I want hundreds of different units, more kinds of bombs/nukes, more non-combat units (like merchants that share food or other things between cities).
- Civics: I like the civic system, but we need more classes and more options per class.
- Future: We need future techs, units, buildings, cities on water, maybe lunar or mars colonization...
- Logics: That a mountain is impossible to climb around 4000 BC is quite logic, but that even in 2000 AD you can't climb it, that's unlogical. There are a lot of things like this, but I can't remember them for the moment.
There is a ton more to add, but I have to go now. I'll be back....
PS: I know that you can change most of these things but "the most customizable civ ever" is quite difficult to customize. Give us a good editor and I'll shut up.