Let's play a Succesion Game!

I think its supposed to say "deal'.
 
Dealing with them will be tricky. We need some defense in the north. we are pretty bare up there ATM. Since we are in republic now. short quick wars are the way to go.
Try to take out the two former aztec cities to the SW. The city just north of our captial. And Nivevah. There is alot of culture pressure from that city.
Sue for peace as needed, reload try again.

Staying seculed may be the better choice now for the GLB and take the tech ride when the other AIs find us.
 
Not looking at the save right now but I'd agree with nero, that we should aim to cut out their heart. Nineveh would be a nice prize with the HG but the risk of flipping would be through the roof... hell with our culture, even if we wiped out the babs it would probably flip to England or Iroquois!

The problem with going direct for Babylon is this... if Babylon is a way behind the lines we won't survive long enough to reach it.

The babs are so much more powerful than us and we just can't defend against them, if their forces who marched down to Aztecland are anything to go by. Whatever we do we have to do it quickly, and it has to be a short sharp strike. if it becomes a war of attrition we will lose, no question.
 
I think we should target their iron town first as it is on the border anyway. We should also build some horsemen to help escort our immortals. They can pick off the stray units that the AI will use to attack our immortals. It might be a good idea to plan a simultaneous strike against the iron town and Nineveh, eliminating thier culture pressure and offensive threat in one quick swoop.
 
I' v played 4 turns and come to this:
I think we have no alternative as front attack of Babylons.
Ninevekh first and then who knows.
I think I will declare next turn. 2 turns ago our troops were avarage.
Any other good ideas?
 
Yes, take their IRON!!!:D
 
I would create 2 stacks, 10-12 go to Nineve (attack from mountain) 8-10 go south. This already is about the distribution of the units. Change libs to immortals. We need all units we can get. Mabybe get some more cats out of cities with no barracks, partly buying?
Do buy 1 ship to contact the 2 ai.
 
Why not take a galley or two full of spearmen to pillage Ashur's Iron, then fortify on the hill? They would throw a lot of units at them, especially if we do that first. Then, at the same time, attack Nineveh and their other Iron source. The AI will have no idea what hit it and will probably just wander back and forth while our Immortals and hopefully horsemen too, rape and pillage. We already have all the units we need to start other than the horses and galleys.

EDIT: Either that or sign ROP with them for 26 gold. It would be faster, and if we conquer the other two AI's quickly enough, we can still save our rep.
 
I prefer immortals over horses, attack of 4 and distances are short. Like the idea of 4 spears, then buy 2 ships. Don't like to RoP-rape.
 
I see nothing wrong with RoP rape because it has its negative consequences. It would then be our goal to overcome that rep hit by either eliminating all the people who might spread these rumors about us or rebuilding credit with loans. I know some people think its cheap, but I personally see nothing wrong with it. It's Hammurabi's fault for being so naive and trusting.
 
Have a look, please.
I captured Nineveh and hold it 2 turns. Flip prob 11-25%.
It needs 200+ troops to eleminate flip.
However defence of Nineveh takes more troops than I thought before.
Babylons agree to talk.
We may
A) disband Nineveh and continue war
B) Disband and make a peace
C) Continue war
D) Leave Nineveh and make a peace.
I do not want to take sole responsibility for that tough decision.
In D) variant we may gift Nineveh to Iroques, probably their culture better, then ours.
 
Hmm, thats a lot of swords. Probably should have pillaged the Iron by Ashur then fortified 4 spears on the hill dropped by some galleys. That would have thinned out their army really well at little cost to us and prevented them from making more swords.

Disband Nineveh and resettle 1 SE. (EDIT: Oh wait, we have no settlers...) Too bad we put the FP up in such a hurry too. Nineveh would have been better so we can keep the HGs and eliminate the flip risk. Change all the spearmen builds to horsemen or Immortals. If we can hold off their first wave we should be able to take them out I think. After that, the game is pretty much won.

EDIT: Either that or make peace then go pillage and fortify the Iron hill with some spearmen. That's probably the best way if we want to win.
 
OK, we agreed to disband Nineveh.
Spearmen for short-rush. Galleys are difficult because of Babs naval superiority.
 
They never have in my experience. In my last solo Diety game I captured London which was home to the GLib and Pyramids. It flipped 3 turns later, so I ignored it and went for York, home of the HGs. I got a GL while taking York, so I went back and recaptured London where I rushed the FP. I only left one horseman there and it never flipped back in spite of having 6 resisters. York flipped back, though, a few turns later so I saved it for last so I didn't have to raze it. I now controlled three quarters of my continent and three good wonders. Needless to say, the rest of the game was easy after that. It was my first Space Race victory on Diety and evidence that a FP city won't flip. Maybe I just got lucky though.
 
Lurker:

I cannot be sure, but I seemed to recall FP can flip in vanilla. I am pretty sure I seen that posted a few times, but it could have been PTW. Only the capitol cannot flip for sure.
 
FP defenetly flips in Vanila. Capital do'nt.
So I rushed Palace in Nineveh. Hope it will help. Unfortunately we have no force to continue war. Have finished turset, will write turnlog soon.
 
Having a look at the save. I'd vote for peace now, getting contacts as part of the deal, then prepare for a re-DOW in 20 turns time and make another small push. As for the palace, good move I say, we get better returns on the FP with the new location.

The contacts (thus techs thru the GLB) plus the HG are a good prize for this first war. We focus on mil build up and strike again 20 turns time would be my vote.
 
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