yeah, and a tip is: alot of warlords leaders have 2 separate objects for the body in the nif file. so when you use the nifskope method, you have to copy two or more branches (for those who know what im talking about)
the good thing is, remember that specularity thing with shiny face leaders, well with the multiple objects, i set the "gold armor" to stay specular, and i made the one that had his skin in it have zero specularity, giving it some nice effects.