Liberated Civ not CS?!

MonkeyStank

Chieftain
Joined
Mar 22, 2011
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8
While continuing my onslaught against the Ottaman Empire, I captured the city of Paris. I could have sworn France was a civilization wiped out in the first few turns, but the option to Liberate the city was available. So, I Liberated the city of Paris and received a notice that the Civilization of France has been Liberated and regained it's capitol! When I clicked on the city, Napolean appeared emotionless.

I was not aware that it was possible to Liberate a civilization; only CS's. I've been searching the CivFanatics forums for mention of this, but I am either a noob searcher, or there isn't a reference.

If someone could shoot me a link to something like this happening, I would be greatful.

Also, I could move throughout the territory of France at will; without declaring war or signing an Open Boarders treaty. It was as if I Liberated a CS and was it's ally, but Napolean denounced me on the very next turn. So, naturally I conquered his butt for talking smack after I just Liberated his civilization.
 
While continuing my onslaught against the Ottaman Empire, I captured the city of Paris. I could have sworn France was a civilization wiped out in the first few turns, but the option to Liberate the city was available. So, I Liberated the city of Paris and received a notice that the Civilization of France has been Liberated and regained it's capitol! When I clicked on the city, Napolean appeared emotionless.

I was not aware that it was possible to Liberate a civilization; only CS's. I've been searching the CivFanatics forums for mention of this, but I am either a noob searcher, or there isn't a reference.

If someone could shoot me a link to something like this happening, I would be greatful.

Also, I could move throughout the territory of France at will; without declaring war or signing an Open Boarders treaty. It was as if I Liberated a CS and was it's ally, but Napolean denounced me on the very next turn. So, naturally I conquered his butt for talking smack after I just Liberated his civilization.

You can only Liberate Civs that have been eliminated.
 
Yep, you have the option to liberate and revive a downed civ. Not recommended if you are going for a domination victory...
 
but Napolean denounced me on the very next turn. So, naturally I conquered his butt for talking smack after I just Liberated his civilization.

This is a great problem... when you liberate de civi you does not gain any diplomatic bonus... after liberatin them you shloud be their hero, for some time at least...

I do it constantly when i don't want to go a military victory... with the bug that the civis give all their cities on the peace agreement the only way to be competitive on larger maps with slower speed is to constantly control enemies grownth by taking back conquered cities and reviving the fallen civis (ok, maybe not the best way, but the funnier :) )
 
Yep, you have the option to liberate and revive a downed civ. Not recommended if you are going for a domination victory...

...highly recommended for Diplo, given the opportunity, though. This is the only way in the game to get another Civ to vote for you in the UN elections.
 
...highly recommended for Diplo, given the opportunity, though. This is the only way in the game to get another Civ to vote for you in the UN elections.

Well there you have it...reason #1 why I joined this forum, to learn things.

I would have never known that and probably would never have thought to even try it.
 
I had the same situation and I was also denounced by my new "grateful" liberated "friend". Doesn't this seem a bit weird? I mean I just saved your civilization from being relegated to the forgotten pages of history and the first thing you do upon receiving power is to slam me on a worldwide stage.
 
Yep, you have the option to liberate and revive a downed civ. Not recommended if you are going for a domination victory...

Quite the opposite, provided you don't liberate their capital. You can gift away all conquered cities to this player so that you can keep the war machine going.
 
Appreciate you input folks! Thank you all for replying. Definitely learn something new everyday...

Weird though, I've never gotten the Liberate message for any other Civ, and I know for a fact that they were eliminated from the game when i took their capitols from enemy hands.

The game is odd to say the least. Still plenty to work on...
 
I had the same situation and I was also denounced by my new "grateful" liberated "friend". Doesn't this seem a bit weird? I mean I just saved your civilization from being relegated to the forgotten pages of history and the first thing you do upon receiving power is to slam me on a worldwide stage.

Again diplomacy is broken. The liberated civ hate you because :-
- You are a warmonger menace to the world.
- You are their neighbour.
- They feel threatened by your forces.
- And most importantly, you have liberated them. :D

Hopefully they'll put some effort on fixing diplomacy in the next patch.
 
The first time this happened to me was in the Mongolian scenario. I was busy conquering the Jin when China pops up and conquers his capitol. I got a notice that "with outside help" I had conquered one of the major civs and had received 500g for my effort. A few turns later, while conquering China, I marched into the former Jin capitol and was given a choice of liberating it. Didn't have a clue what was going on so I liberated the city & up pops the Jin again, surly & snarly as ever! About two turns later I reconquered the former & present Jin capitol and got the notice that I had conquered one of the major civs & had received 1,000g (& I think a culture or science benefit too) for my effort. Good deal!:goodjob:

-- Cliff in Virginia
 
A liberated civ or CS should automatically be your ally for 50 turns and cast their vote for you in diplo. It's insulting when you revive a civ and they denounce you, or liberate a CS and it immediately allies with another civ. Sloppy, sloppy.
 
Nah, it's entirely realistic:

"If you pick up a starving dog and make him prosperous, he will not bite you. This is the principal difference between a dog and a man."
-- Mark Twain

But yes, for better game play reasons, a liberated civ should at least pretend to be your friend for a while. It doesn't have to be that much as the diplo vote is quite powerful but how about giving a simple declaration of friendship in addition to that? It runs its course and eventually they'll be back hating your guts but at least there was some effort from their part. After all, its only polite. :)
 
A liberated civ or CS should automatically be your ally for 50 turns and cast their vote for you in diplo. It's insulting when you revive a civ and they denounce you, or liberate a CS and it immediately allies with another civ. Sloppy, sloppy.

The liberated CS doesn't necessary immediately ally with another civ; it just remembers who it was allied with prior to being conquered and thinks that alliance should still be good. All you have to do is throw a little gold at them (500g always does it) and they become your ally, virtually for life.

It is a little aggravating, though, when the old CS alliance turns out to be the civ you just liberated it from.:lol:

-- Cliff in Virginia
 
Yes, it's very annoying when you liberate a Civ and they hate you anyway... Liberating them should give you a massive plus diplo modifier to offset against all the negatives. At the very least the civ in question should be friendly and not denounce you for at least 50 turns after their liberation.

Also, there need to be more positive diplo modifiers in the game. Rescuing civilians for a civ gives you one positive diplo modifier, but you should get another one for every additional civilian you rescue. I recently rescued 8 Japanese workers from servitude in the Roman empire and although Oda thanked me for each one, the additional released captives I sent back to Japan didn't seem to have any more diplo impact after the first one.

In addition, I have, in the past, taken back Russian cities from Germany and given them back to Cathy, to keep a balance on the map and because I was going for a Science win, but had a powerful military anyway. Each Russian city I took back from Bismarck and gave to Cathy should of given me big positive diplo modifiers, but other than keeping balance on the map, I got no benefit.

I guess it's just a fact that diplomacy needs some serious work.
 
I have had an allied CS, ally with completely dead Alexander... I think this is because my ally decay rate was faster than his (even though he was dead and should not have any points towards ally status). Just another one of those glitches.
 
Yep, you have the option to liberate and revive a downed civ. Not recommended if you are going for a domination victory...

Just don't liberate the capitol. Also, they'll criticize you and act upset at your warmongering, but they'll never declare war on you, you'll always have open borders, and they'll vote for you in the UN. I personally don't think it hurts to liberate a city.
 
The liberation of civs is broken. You think they'd be really, really happy but nope!
 
I always bring it up as a light-heard joke, but the first civ I liberated was France. That kinda put it in perspective :p
 
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