Limit Population by Buildings?

Tripod

Chieftain
Joined
Dec 9, 2007
Messages
32
Location
Germany
Hallo
I`m looking for a way to limit the population of a city by special buildings(like in Civ 2),but even after take a look at nearly every mod/modcomponent I found in the forum,
I don`t know how to do that :( ! Is there a way to do that?Or does already exist a mod like that?
Thanks for your answer:)
(sorry for my bad english-didn´t need it for years...)
 
Such a option is just not present in the XML as far as i know.

You could change the :yuck: from population (increase it) so the effect of Aquaduct would be more important (probably would need to be bigger as well...)
It would not be a hard limit however.

Otherwise you would have to look into Python or SDK, if you can program, where you can add whatever behavior you want.
 
Thank you for your answer!
So there is no mod /modcomponent like that in the forum :sad:
And no one who is interested in ?(and able to do it ;) ? )
Unfortunately I´m not able to programm :( (I´m very happy that I can merge two mods together-but thats all I can do with SDK and Python).So I´ll have to try the way with :yuck: by population...
 
So there is no mod /modcomponent like that in the forum :sad:
I am not aware of any, but the forums are big and i don't know all the mod comps around.
My comment went mainly to doing from scratch.
 
I`m not sure,may be there is another way to reach what I try to do.There is a tag called <TechYieldChanges> in the ImprovementInfos- is it possible(without SDK-changes) to add this tag to the TerrainInfos?Allready tried it but didn`t work right now...
 
Yes,thank you! Looks like what I was looking for :)
Unfortunately I´ll have to wait until weekend before downloading it,because it´s VERY big...Do you know if the SDK Code is included,or only the DLL?
 
Back
Top Bottom