Thibaulthc
Prince
playing Ottomans, G&K 1.0.1.705, huge map, epic speed, emperor level
ground unit unable to attack adjacent enemy from city if there is a naval unit in the city
I had one landship and one ironclad stacked in my city
my landship was unable to attack an enemy adjacent to that city unless I move the ironclad out of the city...
the city was surrounded by enemies
AI bombards 0hp city instead of bombarding units
it was a rocket artillery, and I had plenty of units it could have attack instead
bombers attack animation
it sometimes play the attack animation like 6-7 times, annoying
often plays it two times, intended? annoying as well
late units upgrade incredibly cheap
infantry -> mechanized costs 10
!
others might not be bugs but are way too cheap (fighter -> jet 105
)
+25% for all units does not apply to airplanes when very unhappy
it was still written in the combat info window, but the strength was not modified
(+25% autocracy, -33% unhappiness, +66% domain: base strength 75, final
99,75)
missing promotions
cannot reach cover II, nor air targeting II (air vs naval)
helicopters
sometimes could move after attacking, most of the times not
can't go on mountain if it's the last move point
don't lose hp if end turn on mountain
there's a complete thread about those
air sweeps
I don't think it's normal that fighters proceeding airsweeps against AA ground units don't lose any hp, while he can loose some against a warrior...
battleships LOS
can't see a city from 3 hexes
ground unit unable to attack adjacent enemy from city if there is a naval unit in the city
I had one landship and one ironclad stacked in my city
my landship was unable to attack an enemy adjacent to that city unless I move the ironclad out of the city...
the city was surrounded by enemies
AI bombards 0hp city instead of bombarding units
it was a rocket artillery, and I had plenty of units it could have attack instead
bombers attack animation
it sometimes play the attack animation like 6-7 times, annoying
often plays it two times, intended? annoying as well
late units upgrade incredibly cheap
infantry -> mechanized costs 10

others might not be bugs but are way too cheap (fighter -> jet 105

+25% for all units does not apply to airplanes when very unhappy
it was still written in the combat info window, but the strength was not modified
(+25% autocracy, -33% unhappiness, +66% domain: base strength 75, final

missing promotions
cannot reach cover II, nor air targeting II (air vs naval)
helicopters
sometimes could move after attacking, most of the times not
can't go on mountain if it's the last move point
don't lose hp if end turn on mountain
there's a complete thread about those
air sweeps
I don't think it's normal that fighters proceeding airsweeps against AA ground units don't lose any hp, while he can loose some against a warrior...
battleships LOS
can't see a city from 3 hexes