Little questions & answers thread

You get notification for unmet Civ legacy path progress but is this shown in the UI anywhere?

Is there any way to initiate diplomacy if you haven’t found an independent powers city?
 
How do you build new cities?
Purchase or build a settler in a settlement and then move it to an available hex at least 4 tiles away from an existing settlement.
A button on the unit will become available to let you settle a new town.

The settlement where you build or purchase the settler must be a minimum size (I think it could be population size 3)
 
Double Dur-Sharruking in the same city. Bug or feature ?
Dur-Sharrukin.png
 
Purchase or build a settler in a settlement and then move it to an available hex at least 4 tiles away from an existing settlement.
A button on the unit will become available to let you settle a new town.

The settlement where you build or purchase the settler must be a minimum size (I think it could be population size 3)
My capital is pop 4 and I dont see Settler as an option yet. Maybe pop 5?
 
How do you build new cities?
You built a settler and settle somewhere. Then you have a town. Later, you can upgrade the town to a city, when you have the money. But do NOT make every town a city, most settlements should remain towns for the gold. Settlers are available from size 5 or 6, don't remember exactly.
 
where does your starting +10 science come from? It's not the palace, and is just listed as "other" as far as I can tell.
 
Is there any way to initiate diplomacy if you haven’t found an independent powers city?
If you have only seen one of their unit, yes, from your Leader screen, the heart tab. (that is, if the question is if you haven't found their village yet)
where does your starting +10 science come from? It's not the palace, and is just listed as "other" as far as I can tell.
Basic yields from difficulty I guess?
 
How do Natural Wonder Yields work?
-I understand tile yields are meaningless unless a district/improvement is added.
-Do you need to add an expedition to each tile or?
 
How do Natural Wonder Yields work?
-I understand tile yields are meaningless unless a district/improvement is added.
-Do you need to add an expedition to each tile or?
I'm fairly certain this is the case, that you need an expedition in each tile. When you place a population in Civ 7 it's essentially the equivalent of assigning a pop to a tile in previous civ games, except now that pop stays there, and adds an improvement.
 
Anything like map pins in the game?
 
You get notification for unmet Civ legacy path progress but is this shown in the UI anywhere?

Is there any way to initiate diplomacy if you haven’t found an independent powers city?
I don't think so. I found some ruins and one of the story choices was to locate the original city state, which would show it on the map and initiate contact. I think you must find the city.

How do you build new cities?
Are you playing with the tutorial on?

How do Natural Wonder Yields work?
-I understand tile yields are meaningless unless a district/improvement is added.
-Do you need to add an expedition to each tile or?
Not sure what you mean by "expedition", but I settled near the Grand Canyon, and each tile of the wonder was a potential tile for a worker. I added workers to each tile as my population grew.

Are there no notifications for combat? I left my Burning Arrow unit to heal and i scroll back and hes now almost dead???
Doesn't seem so. Prepare to look for your scouts only to find them dead, and cities almost destroyed by the time you notice. I know that most people didn't enjoy watching the AI move their units in prior games, but this is ridiculous.
 
I don't think so. I found some ruins and one of the story choices was to locate the original city state, which would show it on the map and initiate contact. I think you must find the city.


Are you playing with the tutorial on?


Not sure what you mean by "expedition", but I settled near the Grand Canyon, and each tile of the wonder was a potential tile for a worker. I added workers to each tile as my population grew.


Doesn't seem so. Prepare to look for your scouts only to find them dead, and cities almost destroyed by the time you notice. I know that most people didn't enjoy watching the AI move their units in prior games, but this is ridiculous.
That is so frustrating, its too much to have to review each unit or just suffer it dying. Also there are no notifications that you discovered a goody hut. They should make these on/off at the players option.
 
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