normalized score 199861
score 1189
settled on the hill left to the rice, close to remnants of Patria
a few details on the game for those interested:
Let's mention that I did 3-4 unfinished tries before playing that game.
I got 5-6 goody huts + a graveyard - I just ran with my scouts, and turned back when I saw frontiers or troops, in order to get as many as possible, I even left the one over my city for a few turns, as I knew the two Clanites had only one move guys and I had some time.
One of the two scouts died killed by a random beast, the other one came back and slightly helped with its move of two to kill goblins and come back.
I had a few techs (cartography, ancestral songs, another one)
The only important one was "ancestral songs" (not sure of the name in English, the one before mysticism and education)
It gave me the time to research Mysticism early, which was the key to victory.
God king made my production big enough. It also boosted my science with 2 points + scientist + great scientist settled later in the game.
Tiles:
Rice till 1 food left to grow, then remnants
Build order:
warriors till I get Mysticism
then elder council
then warriors again
till I am around -2, -3 coins per turn
wall
new warriors
then Gilden Silveric
then Ljosafar archery
then Archers
The other important point was in battles, i battled a lot in attack, in order to kill more guys and make more xp, as soon as I knew I had really high chance to survive both attack + counter attack, I did - you can really laverage your warriors this way. More kills, more xp, more good tiles to work often when you kill ennemies staying on them.
Promotions (always the same for every guys):
combat 1
shock 1
combat 2
combat 3
shock 2
march
then as soon as I have a few guys like that (2-3) the guys are ready, and can go and try to fight elsewhere
on the way, they'll get
combat 4
combat 5
then the rest.
fights required a lot of micormanagement, reworking each tiles of the city.
Gilderic helped againt the few annoying guys (Doviello axemen, and the 3 hill giants built by Sheelba), but I think could have done without him. At the end in fact, he was less efficient than the best warriors as he did not have march. March made by experienced warriors better than my experienced archers. But two or three of the giants were killed by defending archers. I think one killed one of my bets warriors.
I first killed the Doviellos, then the South east clan, and came back with everyone with the closer eastwards clan (the one with the hill giants).
I like this kind of scenarios, it is a real challenge ! good idea to have posted it, Draconian!
Maybe in fact maybe raging barbs made it easyer, what would have I done against a combined attack of warriors with unpromtted guys on my side ?
That's why I prefer immortal to deity and do not play with raging barbs ... it just makes your warriors too strong and you just take half of the map with them ...
I did not try to milk the score - for me the only thing that matters is the finish date, not the milking, maybe I could have done faster ... I was still teching for fun instead of promoting.
I think I can redo it if I get ancestral songs from a hut. I don't know how I'll manage without.