microbe
Cascaded Mansion
- Joined
- Nov 16, 2003
- Messages
- 4,596
preturn: switch taxman to scientist.
Spain is too rich! More than 10K in bank.
I buy wines from Maya by WM+9gpt+9g. I then lower lux to 10. In games like 5CC it's always cheaper to buy lux than raise lux rate.
IBT we lose two zerks.
(1)560AD: I cancel iron deal with Russia so we could trade to Carthage.
Upgrade all our spearmen first plus a horseman.
iron to Carthage for Magnetism+WM+12g.
Magnetism+34g to Rome for Metallurgy.
Metallurgy to Russia for Monarchy+WM+6g, hoping it gets Military Tradition for us.
I lose two horses and kill two knights.
I load 3 zerks into the army. Why didn't we do that???
I start researching ToG. We anyway want to buy it. We could buy with almost all our gpt but I decide not to bankrupt us.
(2)570AD:
I switch Oslo to granary - we really need faster growth.
(3)580AD:
Zerk army kills a knight and immortal.
IBT lots of knights and stuff move to Copenhagen, and we do not have enough defense.
(4)590AD: Fortunately Persia agrees to talk. I use our army to kill two muskets and raze Sardis. We have one more town to go. I say Rome next?
I make peace with Persia and get nothing from it. It is as backward as Russia and we are up Magnetism.
IBT Spain declares on Persia! Carthage starts Newton - it's got the tech.
(5)600AD:
(6)610AD: Spain completes Newton.
(7)620AD: Maya and Rome make peace.
(8)630AD: Rome has Military Tradition, but it has no saltpeter.
We could buy ToG and trade for MT, but we have no use for MT without saltpeter, so I continue to self-research.
(9-10) nothing
I think we should prepare to take on Rome and at least raze Neapolis. It only has pikes. I would found a town on the iron directly.
horses deal with Spain expires next turn, be sure to renew.
Spain is too rich! More than 10K in bank.
I buy wines from Maya by WM+9gpt+9g. I then lower lux to 10. In games like 5CC it's always cheaper to buy lux than raise lux rate.
IBT we lose two zerks.
(1)560AD: I cancel iron deal with Russia so we could trade to Carthage.
Upgrade all our spearmen first plus a horseman.
iron to Carthage for Magnetism+WM+12g.
Magnetism+34g to Rome for Metallurgy.
Metallurgy to Russia for Monarchy+WM+6g, hoping it gets Military Tradition for us.
I lose two horses and kill two knights.
I load 3 zerks into the army. Why didn't we do that???
I start researching ToG. We anyway want to buy it. We could buy with almost all our gpt but I decide not to bankrupt us.
(2)570AD:
I switch Oslo to granary - we really need faster growth.
(3)580AD:
Zerk army kills a knight and immortal.
IBT lots of knights and stuff move to Copenhagen, and we do not have enough defense.
(4)590AD: Fortunately Persia agrees to talk. I use our army to kill two muskets and raze Sardis. We have one more town to go. I say Rome next?
I make peace with Persia and get nothing from it. It is as backward as Russia and we are up Magnetism.
IBT Spain declares on Persia! Carthage starts Newton - it's got the tech.
(5)600AD:
(6)610AD: Spain completes Newton.
(7)620AD: Maya and Rome make peace.
(8)630AD: Rome has Military Tradition, but it has no saltpeter.
We could buy ToG and trade for MT, but we have no use for MT without saltpeter, so I continue to self-research.
(9-10) nothing
I think we should prepare to take on Rome and at least raze Neapolis. It only has pikes. I would found a town on the iron directly.
horses deal with Spain expires next turn, be sure to renew.