I've been playing Civ2 for about 11 years now and I am beginning to run out of interesting and challenging ways to play the game. I mostly play on premade worlds (can't stand the misshapen blobs that get randomly generated) with standard rules (though selecting bloodlust) at deity level.
Each game is very similar. In the beginning I expand as much as possible, build as many wonders as possible, and make peace as much as possible. I rush to democracy and once I reach it build the Statue of Liberty and change to fundamentalism. At this stage I simply go for hardcore productivity and get rid of all the annoying civilizations in the area. I then expand and tech a like mad till I've exceeded everyone else and that's about it. The game also ends with some insanely exaggerated air invasion on civilizations without planes.
The question is how to make the game more interesting without knowingly playing badly. I recently experimented with playing democracy the entire game, but all it meant was no battles until I had a super fleet and overthrew the democracy to destroy all the other civilizations. I even give lots of technologies to my enemies to improve their chances, but no matter what they will never develop their cities to the level I do, and never reach my level of productivity.
What is the answer? Not building certain wonders? I tried this also by not building the Great Wall or the UN to prevent automatic cease fires, but this didn't change anything. I wonder if there is a way to make the game more challenging without having to impose a handicap. Any ideas appreciated
Please note that I am referring only to AI.
Cheers
Each game is very similar. In the beginning I expand as much as possible, build as many wonders as possible, and make peace as much as possible. I rush to democracy and once I reach it build the Statue of Liberty and change to fundamentalism. At this stage I simply go for hardcore productivity and get rid of all the annoying civilizations in the area. I then expand and tech a like mad till I've exceeded everyone else and that's about it. The game also ends with some insanely exaggerated air invasion on civilizations without planes.
The question is how to make the game more interesting without knowingly playing badly. I recently experimented with playing democracy the entire game, but all it meant was no battles until I had a super fleet and overthrew the democracy to destroy all the other civilizations. I even give lots of technologies to my enemies to improve their chances, but no matter what they will never develop their cities to the level I do, and never reach my level of productivity.
What is the answer? Not building certain wonders? I tried this also by not building the Great Wall or the UN to prevent automatic cease fires, but this didn't change anything. I wonder if there is a way to make the game more challenging without having to impose a handicap. Any ideas appreciated
Please note that I am referring only to AI.
Cheers