dthompson32
Warlord
I know (because I've seen the finishes) that is is possible to get the tech tree filled out in the turn 180 time frame. What is the strategy for doing that?
I'm replaying a map that I know well now to see what can be done to get a fast science victory. I seem to be able to get a good start. Stonehenge and religion by turn 30, all the good city spots with 8 cities up by turn 70.
I've tried two different approaches, beeline to Universities then Research Labs, the other is beeline to Universities, get Economics, then go for Research Labs. The first way I got the techs faster, but didn't have enough money to buy a spaceport. The second way I had enough money, but still finished about the same time, around turn 230.
I've got my science up into the 400s by the time everything is up and running, but it is taking a good 100 turns to get to the point.
Is there a rule of thumb tech order that is most effective?
I'm replaying a map that I know well now to see what can be done to get a fast science victory. I seem to be able to get a good start. Stonehenge and religion by turn 30, all the good city spots with 8 cities up by turn 70.
I've tried two different approaches, beeline to Universities then Research Labs, the other is beeline to Universities, get Economics, then go for Research Labs. The first way I got the techs faster, but didn't have enough money to buy a spaceport. The second way I had enough money, but still finished about the same time, around turn 230.
I've got my science up into the 400s by the time everything is up and running, but it is taking a good 100 turns to get to the point.
Is there a rule of thumb tech order that is most effective?