Misfit_travel
Emperor
I'm playing a Civil War Scenario PBEM game here and have run into three problems. The scenario is based on Procifica / Rocoteh's ACW thread.
PROBLEMS:
1) ADMIN popup window showed up after the second player sent me his turn.
- having created the scenario I entered the admin password and got HIS TURN, (instead of my turn)
- the player who sent me the turn did it properly, because when I relaunch Conquests and reopened the same turn, I got MY TURN.
- how do you get the ADMIN password to popup when opening a turn? (I've never gotten it to do the same thing again)
- has anybody else seen this problem before?
2) Great Leader created when attacking a city, but the city remains in enemy hands.
I attacked an enemy city with an elite unit. The unit destroyed the last city defender. A Great Leader was created ON THE CITY, but the city remained in enemy hands.
- anybody seen this before?
3) Destroying Great / Small Wonders
- in this scenario, I made a mistake when setting it up and have two small wonders that my opponent does not have, does anybody know how to destroy / scrap small wonders?
- ideally we don't want to restart the scenario with a FIXED version because the turns take a long time to play and things are getting interesting.
Thanks for your help.
Misfit
PROBLEMS:
1) ADMIN popup window showed up after the second player sent me his turn.
- having created the scenario I entered the admin password and got HIS TURN, (instead of my turn)
- the player who sent me the turn did it properly, because when I relaunch Conquests and reopened the same turn, I got MY TURN.
- how do you get the ADMIN password to popup when opening a turn? (I've never gotten it to do the same thing again)
- has anybody else seen this problem before?
2) Great Leader created when attacking a city, but the city remains in enemy hands.
I attacked an enemy city with an elite unit. The unit destroyed the last city defender. A Great Leader was created ON THE CITY, but the city remained in enemy hands.
- anybody seen this before?
3) Destroying Great / Small Wonders
- in this scenario, I made a mistake when setting it up and have two small wonders that my opponent does not have, does anybody know how to destroy / scrap small wonders?
- ideally we don't want to restart the scenario with a FIXED version because the turns take a long time to play and things are getting interesting.
Thanks for your help.
Misfit