Been playing civ since it first came out 20+ years ago. Just started with Civ 5 and the game has finally pissed me off to no end.
Do not mind so much no stacked units, but the attacking and defense points are all screwed-up
Here is where I am having problems - set-up a killing corridor with 10 artillery pieces surrounding a city on an narrow inlet (2 hex's wide). The enemy can only come in one way.
So he declare war (after a truce) and immediately sends in infantry - my artillery pieces all fire on his advance.
Now the problem is I fired all 10 pieces at the same unit and not even a dent in the attacking unit status.
Give me a break - this program sucks that you can not even fight back.
In real life, artillery would have chewed-up this unit and the rest of my artillery battery would have stopped the attack before it began - instead all my batteries were over run and destroyed. The city that I was defending (with walls etc.) was overrun without even slowing down the advance.
I have the same issues with Gatling guns - entrenched and firing on calvary (with overlapping field of fire), infantry etc and not a dent in the opposing forces - who ever designed these his points did not have a clue that when defending, a Gatling gun would chew-up infantry, horses etc...
Anyone have a solution that would fix this software - if the computer cheats this openly, no longer will I play this game (hey, I want a level playing field). I'll go back to Civ 2
Do not mind so much no stacked units, but the attacking and defense points are all screwed-up
Here is where I am having problems - set-up a killing corridor with 10 artillery pieces surrounding a city on an narrow inlet (2 hex's wide). The enemy can only come in one way.
So he declare war (after a truce) and immediately sends in infantry - my artillery pieces all fire on his advance.
Now the problem is I fired all 10 pieces at the same unit and not even a dent in the attacking unit status.
Give me a break - this program sucks that you can not even fight back.
In real life, artillery would have chewed-up this unit and the rest of my artillery battery would have stopped the attack before it began - instead all my batteries were over run and destroyed. The city that I was defending (with walls etc.) was overrun without even slowing down the advance.
I have the same issues with Gatling guns - entrenched and firing on calvary (with overlapping field of fire), infantry etc and not a dent in the opposing forces - who ever designed these his points did not have a clue that when defending, a Gatling gun would chew-up infantry, horses etc...
Anyone have a solution that would fix this software - if the computer cheats this openly, no longer will I play this game (hey, I want a level playing field). I'll go back to Civ 2