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Lost Worlds Mod Thread

Discussion in 'Civ3 - Steampunk Scenario' started by Balthasar, Mar 9, 2011.

  1. Balthasar

    Balthasar Wise Man

    Joined:
    Mar 11, 2005
    Messages:
    3,201
    I hope then, that I can provide you some high quality stuff this summer!
     
  2. Midnight-Blue766

    Midnight-Blue766 A Gentlecolt and a Bard

    Joined:
    Sep 24, 2007
    Messages:
    3,423
    Location:
    Bonnie Scoltland
    Is there be a War of the Worlds-style Martian civ with Tripods and the like?
     
  3. Blue Monkey

    Blue Monkey Archon Without Portfolio

    Joined:
    Jul 31, 2005
    Messages:
    10,793
    Location:
    Limbo (non-Landmark Virtual Aether)
    If not in LW then certainly in one of the later scenarios. :coffee:
     
  4. Kitomakazu

    Kitomakazu Chieftain

    Joined:
    Sep 24, 2010
    Messages:
    33
    Location:
    I hail from C-bus of Ohio :D
    It doesn't have to be complete since if I play it as a tester, so no rush or panicking, 'kay? :D
     
  5. Balthasar

    Balthasar Wise Man

    Joined:
    Mar 11, 2005
    Messages:
    3,201
    I pretty much gave up panicking the second time I lost it all, and had to recreate it.
     
  6. Kitomakazu

    Kitomakazu Chieftain

    Joined:
    Sep 24, 2010
    Messages:
    33
    Location:
    I hail from C-bus of Ohio :D
    Ouch, nvm then... It was only a joke.
     
  7. Blue Monkey

    Blue Monkey Archon Without Portfolio

    Joined:
    Jul 31, 2005
    Messages:
    10,793
    Location:
    Limbo (non-Landmark Virtual Aether)
    Two archons walk into a bar ...
     
  8. badsqueaker

    badsqueaker Chieftain

    Joined:
    Jul 18, 2012
    Messages:
    2
    So. where are we at with this mod? Still in production?
     
  9. Blue Monkey

    Blue Monkey Archon Without Portfolio

    Joined:
    Jul 31, 2005
    Messages:
    10,793
    Location:
    Limbo (non-Landmark Virtual Aether)
    Read
    This & This - answers in the OP of each thread.
     
  10. KingArthur

    KingArthur Tinkering with biqs

    Joined:
    Jan 21, 2003
    Messages:
    2,923
    Gender:
    Male
    Location:
    Aberdeenshire
    Currently biq building just now but I have a working version and merely polishing the brass at this point, although there is a lot of brass to polish - mainly civilopedia, wonder graphics, building large and small. Most of the rest is done units32, resource graphics, units added, techs added (including graphics), terrain graphics, map, cities all done. Not long to go so please stay with us for the public beta.
     
  11. badsqueaker

    badsqueaker Chieftain

    Joined:
    Jul 18, 2012
    Messages:
    2
    Thank you very much sirs! Looks like a very promising project, can't wait to see the end result!
     
  12. Kyriakos

    Kyriakos Alien spiral maker

    Joined:
    Oct 15, 2003
    Messages:
    43,546
    Location:
    Thessalonike, Greece
    Hi, i tried to pm Kingarthur, but he appears to not be accepting pms. I might as well mention what i was writing here then:

    Due to some issue here i would like all work by me used in this mod to be taken out. I tried to search for it, found nothing, so probably no work by me was being used anyway (therefore no harm done). I cannot reconcile with the negative, so am requesting my work to not be used.

    Thanks, and sorry for any (not probable) inconvenience caused...
     
  13. KingArthur

    KingArthur Tinkering with biqs

    Joined:
    Jan 21, 2003
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    2,923
    Gender:
    Male
    Location:
    Aberdeenshire
    Ok, no worries Kyriakos. I will ensure that I don't use any of your works in the mod.
     
  14. Kyriakos

    Kyriakos Alien spiral maker

    Joined:
    Oct 15, 2003
    Messages:
    43,546
    Location:
    Thessalonike, Greece
    Thank you, and sorry for any problem, it was not due to you.
     
  15. Moosezilla

    Moosezilla Grognard Warlord

    Joined:
    Aug 29, 2007
    Messages:
    1,037
    Location:
    Canton of Roaring Waste
    Lost, awaiting rescue, Where are you Stanley?:bump:
     

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