1500 AD (Pre-turn)
Give Russia saltper, iron, WM and 140g for Magnetism. She can't build enough units it do anything anyway. Mundburg and New Kyoto both switch to Galleons automatically. Spot German Caravel off our coast.
(I) The forward Sammi take out an archer, promotes, takes a kinght and then retreats when attacked by a sword. One Sammi in the back takes out a Knight. One nice thing about per-rail invasions is that the troops trickle to the hot spot. German's start Newton's Unversity.
1505 AD (1)
Move cav to follow the German caravel. Start waking up most of the Sammis and moving them into New Kyoto for up grade and shipment to Germany.
(I)The three stranded Sammi's make a good stand, taking out two more knights but they are over-run.
1510 AD (2)
Land to Caravel with Sammi's and Cav, upgrade 6 Sammis to Cav and 2 Caravels.
(I) The fresh troops are attack and on the first victory we get a GL (only my second GL ever on defense.
1515 AD (3)
We kill 5 knight and a long bow. York is razed. Upgrade 3 more Sammis. Block German Caravel form sailing between our island and the big land mass.
(I) We lose 5 of the freshly landed troops, taking out 4 knights, but it wasn't pretty and won't be until we can get an army there for defense or German runs out of first line troops. The German caravel turned to go in the other direction. I rush a frigate for 84g to kill it.
1520 AD (4)
Chose not to land the three cav in the Caravel. I will wait until they will get more than just slaughtered.
(I) Our last Cav on German soil is over run. The Sammis on the saltpeter have been killing one knight a turn, this time they lose one of their number. As expected, the German caravel turns around again once the block is moved.
1525 AD (5)
Our frigate, takes the German caravel and they will be making no landings anytime soon. Four full Galleons are now in route.
(I) Nada.
1530-1540 AD (6)
Lots of troop movemnet, unload GL on island to form army.
(I) During the last inter-turn four knights attack the salpeter Sammi's and we kill three. Now that most of German's knights have been pulled in that direction we can begin to land the troops.
1545 AD (9)
Unload 15 Cav on the German island.
1550 AD (10)
Salsbury is razed. London is razed and with it goes Sun Tzu's AoW. I hope Bizzie sold all of his Barracks. Hastings is razed. Thats all I can reach this turn.
I forgot about the city number restriction on armies, we can't build anymore. The GL is in Minas Ithil and can either build the military acadamy or JS Bach's or wait for something else.
LotR4 1550 AD Save Game