LotR4 - 5CC Conquest

Invention is still at least 3 techs away, and I'm guessing the AI civs might get diverted into Republic/Theology/Education before getting to Invention. We have the Library, do we really want to push our meager finances into doing all that tech?

It will take 40 (or less) turns to build Leo's. I really don't expect the tech will be there in that time...it will be close at any rate. We definitely want Leo's, but I wouldn't start building it until at least Feudalism is discovered. We don't need ANOTHER aqueduct wonder of the world! :)

And, yes, somebody has the Great Wall (Germany?), but it shouldn't affect our first continent pillaging.

I think the cascade is currently halted....

One other thing I forgot to mention -- I did strip a worker each from MI and MM so they're building back to full food again.

Arathorn
 
Sorry guys, my ISP is having problems, such is life when you live in the boonies. Dialup and service problems, no highspeed. I will take it home tonight and play it, post it back tomorrow. Looks like a late night, of fun.
 
300 AD (5)
Ask Egyptian archer to please move from next to our workers, looks like they were getting ready for a sneak attack. They declare war instead. Raze Chengdu. Sink Egyptian Galley off the caost, but unload the two horsemen first.

310 AD (6)
There are three settler pairs going out for Egypt. We get Republic.

320 AD (7)
We get Monotheism. Capture first pair

330 AD (8)
Capture the other two pair.

340 AD (9)
Three more settler pairs come out of Egypt.

350 AD (10)
Capture the first of three.

LotR4 350 AD Save Game
 
(0) 350AD Upgraded our remaining chariots to horsemen. Bought embassies with England, Germany, Rome and Russia. Switched off unnecessary entertainment tax.

(1) 360AD Another Egyptian settler captured. Wheee :) Also razed Heliopolis.

(3) 380AD Our horsemen gather outside Thebes.

(4) 390AD We attack Thebes. Killed two spears and a swordsman, lost two horses.

Rioting breaks out in Minas Ithil and Minas Morgul. Umm. Why? I didn't change anything. Now I suddenly need to run 20% entertainment tax?

(5) 400AD Since we're not actually attacking China, I decide to see what they will give us for peace. 34g and an alliance vs Egypt? Well, okay...

Egyptian sword attacks our elite horse. Our horse wins :)

(6) 410AD Our horseman stack attacks Thebes again. We raze Thebes and topple the Pyramids!

(9) 440AD We raze El-Amarna. Had a huge stack of horses there, and only needed two :P

(10) 450AD Our horses advance towards Alexandria.

450AD
 
That unexpected rioting - Did you move a police unit out of a Minas? I get burned by doing that all too often.

Sounds like we're spinning our wheels on this conquesting a little bit; how exactly are we to get up enough of an advantage to conquer the other half of the world? I guess that's the challenging part :)

I'm up; got it; not sure if I can get to it tonight.
 
I think the rioting came from the removal of the last two chariots who were doing MP duty in the two mentioned cities.
 
Originally posted by meldor
I think the rioting came from the removal of the last two chariots who were doing MP duty in the two mentioned cities.

Don't think so. I moved those units out on my first turn. Rioting didn't happen until later on.
 
Inherited turn:

Swap New Kyoto to granary and change tiles: granary due in 9, growth in 10.

Since we have 15 turns left of alliance with China anyway, I decide to trade lux with them: our Gems + 10 gold for their Dyes. That lets us turn lux down to 10%, and I hope to get it to 0.

Swap both Minases to cathedrals. They're both right on the edge of happiness; that will allow 0% lux; and a bit of culture wouldn't hurt (although we'll never worry about flipping.)

Wake some workers to hang out near Ithil waiting for us to figure out how to plant forests.

Wake a worker in New Kyoto to head for some spices to plant a colony. Wouldn't hurt to have that extra happiness either.

460 AD: Alexandria is razed. I decide to bypass size-8 Elephantine and go for iron-holding Memphis.

Feudalism pops out of the GL. I tell a single scientist in Minas Ithil to try and figure out Chivalry. Or we can research it ourselves in 13 turns... Nah, we're doing fine with the cheap horsies.

470 AD: We colonize some spices and lux tax drops to 0%. (We control four luxuries in a 5CC!) I decide to let the cathedrals finish anyway; they'll help us get into Republic if we ever want. Egypt's iron and horses are pillaged, and they don't have a harbor to trade for any. But they did get a pike into Elephantine, so I'll save that city for last.

480 AD: 3 horses lose a total of 2 HP in razing Memphis!

Whoops - Leon builds a horse without a barracks. :smoke: Barracks is ordered up.

490 AD: Actually, scratch that granary in New Kyoto - we can just add workers to it since we have zillions of slaves. Change to cathedral.

Byblos razed. No promotions from either of the last two cities!

500 AD: I think it's the right time to begin prebuilding Leonardo's; either that or Sistine will be available within the 30 turns it will take to complete. Cheap Horsemen upgrades will rock. :)

510 AD: Germany demands Feudalism. I tell him to get lost, and he declares war. He can't even reach us before Navigation. :confused:

520 AD: I finish merging most of our native workers into cities, to cut costs, since we have around 30 slaves. I change my mind once AGAIN in New Kyoto, going back to marketplace as it was on the inherited turn. :crazyeye:

Our horsemen have healed and consolidated, and start moving towards Pi-Ramesses.

530 AD: We lose an elite horse attacking an archer in the open. :P

540 AD: The idiot Egyptians start Sun Tzu's in Elephantine.

550 AD: A Chinese settler pair showed up and appears to be heading for our spice colonies. I block it with horses. There's ten horses ready to attack Pi-Ramesses. The doomed regular horse next to Elephantine went there to pick off a damaged swordsman.

I check diplomacy, and notice that Rome wants 30 gold for their world map. I trade them Polytheism for it, and it shows us Russia's territory.

Next leader could consider swapping to full research on Chivalry; you never have an idea of whether the AIs are going to research it. Germany might do it, since they're at war with us.

Also, thought of this after I exited: we should sell off our granaries to cut costs, since we don't need them and it won't even be worthwhile to skim workers off size-12 cities.

Edit: Also realized this: even if we don't get Samurai soon, Leonardo's will kick off our Golden Age in conjunction with the Colossus.

Hope we get a Great Leader soon!

http://www.civfanatics.net/uploads/LotR4-550AD.zip
 
Yeah, war on the other side of the sea is definitely something we want to see.

I got it and will try to play over the weekend, but I have a lot of family visiting, so I may not post until Tuesday. If y'all want, I can be skipped this time around.

Arathorn
 
Oh, boy. I'm still up in this game. I've been trying to steal 30 minutes to play, but the time just isn't there. I've played almost no Civ-3 (~20 minutes to finish Epic 8) since last Thursday and the forecast is not positive.

Meldor, want to take your turn now? Or keep waiting? I'm really sorry.

Arathorn
 
550 AD (Pre-turn)
England and Rome sign a peace treaty.

560 AD (1)
Raze an Pi-Ramses, kill two archers. We get Engineering. The Chinese settle on a hill in front of our blocking line.

570 AD (2)
Giza is razed. Kill Egyptian pike that was headed for our colonies. We get Theology. The German's start Sistine's. The Russian's begin Sun Tzu's and Sistine's

580 AD (3)
Kill stray Egyptian archer. Hangchow is razed. Change Leon to build Sistine, due in 30.

590 AD (4)
Troop movement.

600 AD (5)
More of the same. The Chinese offer to extend the peace treaty. Since we have a current deal with them, I have no choice but to except.

610 AD (6)
Let troops hold, I will let the Chinese throw there troops in first. The Chinese kill two spears.

620 AD (7)
We raze Elephantine, killing a spear and archer. The Egyptians are no more.

630 AD (8)
Spread the troops out to block more of the island.

640 AD (9)
More of the same

650 AD (10)
Worker near place for dye colony.

Sistine can be placeholder for Leo's. That maybe better wonder for us if we can get it. I saved up money for future. Built libraries were needed.

LotR4 650 AD Saved Game
 
Okay, I built more troops. Completed our blockade of horsemen, but I think there's one Chinese horseman on our side. Mundburg started building catapults after it finished its library.

In 670AD, Russia started on Leonardo's Workshop, and Invention popped out of the Library. I swapped Minas Morgul from Sun Tzu's to Leonardo's.

Barbarians destroyed one of our unguarded spice colonies. I rebuilt it, and left troops on guard duty.

In 740AD, Babylon declared war on us after I refused to give them Ivory :eek:

More defensive troops might be nice -- better for blockading than horsemen. New Kyoto can rush-build a pikeman or horseman each turn for 120g (rush worker, rush catapult, switch to pike).

I suggest we destory China ASAP when our peace treaty expires.

750AD
 
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