Louis the XIV
Sun King
Hi everyone! Python and C++ has always been a fascination to me, when I found out it can be used in Civ 4 I immediately tried to learn them, python first. Well I'm still learning from great python modders like platyping and The_J but I managed my way to create a few python effects using some other modcomps as a base and a few C++ DLL's that might come in useful. So here I will post all my python and SDK mod components. There is one picture for every modcomp here but there are also more pictures in the download links.
P.S. All my wonders have movies as well
! Also credits are in the download link!
Special thanks to @Zeta Nexus because of all his awesome wonder movies! By the way my SDK is below!
Valhalla
Effect: Adds the Valhalla promotion that reborns Naval and Melee units that died in battle to your capital from Asgard.
Requirements: Compass and a city at the coast.
Obsolete: Astronomy
Info: 350
, 8
, 2
Great Prophet.
Fushimi Inari
Effect: Inari God of Rice will destroy your enemies Rice supply over time, enemies can no longer pillage farms in your borders.
Requirements: Civil Service and Rice
Obsolete: Biology
Info: 500
, 10
, 2
Great Prophet.
Cathedral of Seville
Modular. Because the Cathedral of Seville is the largest Gothic styled Cathedral in the World I made it Huge so in the Civilopedia all you will see is a window!
Effect: Effect: Attracts Saints in cities that have a Great Prophet as a Specialist; +2
Great Prophet, can turn 3 citizens into Priest, and 14
.
Because the Cathedral of Seville is the Largest Catholic Gothic Building in the world I made its size Huge! So in the Civilopedia all you will see is one of the windows.
Requirement: Replaceable Parts and Divine Right, a Christian Cathedral
Info: 650
Obsolete: None
Saint: the Saint is a World Unit that uses the Charlemagne Relic art. Currently all it does is spread every religion in the game in any city you want, not only your own but also your enemies. If that religion wasn't founded yet then it will be founded in the city you spread it to.
This weekend will be released the final version 2.0 of this wonder that adds the Believer of God promotion witch will have an Awesome
effect! I already have a couple of ideas in mind but please feel free to suggest in this thread.
Healer Curse Promotion
Effect:
Whenever a Unit with this Promotion enters a city that city will get +1
.
But when the Unit with the Healer Curse promotion leaves the city, the citizens get mad and the city will get 1
!
Both of these are permanent!
All Python changes are marked with #Healer Curse Start
First Christian Church
This is a project by the way.
Effect: When completed the current state religion of the player will move its Holy City to the players capital, even if the Holy City is in an enemies city. So if you don't have a state religion or you have the holy city already then it is pretty much useless.
Requirements: Requires Theology
Credits:
platyping for the button
The Flavian Amphitheater
Effect:
1
and 3
for every Culture Level in the city
Requirements:
Techs: Construction and Drama; Building: Colosseum;
Info:
Cost: 350
; 2
Great Artist
Trajan's Column
Effect:
Units build in a city that have a Great Engineer Specialist start with the Shock promotion.
Requirements:
Techs: Iron Working and Metal Casting
Info:
Cost: Cost: 300
; 25% Great General Emergence inside cultural borders; 2
Great Engineer.
P.S. All my wonders have movies as well

Special thanks to @Zeta Nexus because of all his awesome wonder movies! By the way my SDK is below!
Valhalla
Effect: Adds the Valhalla promotion that reborns Naval and Melee units that died in battle to your capital from Asgard.
Requirements: Compass and a city at the coast.
Obsolete: Astronomy
Info: 350



Spoiler Picture :
Fushimi Inari
Effect: Inari God of Rice will destroy your enemies Rice supply over time, enemies can no longer pillage farms in your borders.
Requirements: Civil Service and Rice
Obsolete: Biology
Info: 500



Spoiler Picture :
Cathedral of Seville
Modular. Because the Cathedral of Seville is the largest Gothic styled Cathedral in the World I made it Huge so in the Civilopedia all you will see is a window!
Effect: Effect: Attracts Saints in cities that have a Great Prophet as a Specialist; +2


Because the Cathedral of Seville is the Largest Catholic Gothic Building in the world I made its size Huge! So in the Civilopedia all you will see is one of the windows.
Requirement: Replaceable Parts and Divine Right, a Christian Cathedral
Info: 650

Obsolete: None
Saint: the Saint is a World Unit that uses the Charlemagne Relic art. Currently all it does is spread every religion in the game in any city you want, not only your own but also your enemies. If that religion wasn't founded yet then it will be founded in the city you spread it to.
This weekend will be released the final version 2.0 of this wonder that adds the Believer of God promotion witch will have an Awesome

Spoiler Picture :
Healer Curse Promotion
Effect:
Whenever a Unit with this Promotion enters a city that city will get +1

But when the Unit with the Healer Curse promotion leaves the city, the citizens get mad and the city will get 1

Both of these are permanent!
All Python changes are marked with #Healer Curse Start
Spoiler Picture :
First Christian Church
This is a project by the way.
Effect: When completed the current state religion of the player will move its Holy City to the players capital, even if the Holy City is in an enemies city. So if you don't have a state religion or you have the holy city already then it is pretty much useless.
Requirements: Requires Theology
Credits:
platyping for the button
Spoiler Picture :
The Flavian Amphitheater
Effect:
1


Requirements:
Techs: Construction and Drama; Building: Colosseum;
Info:
Cost: 350


Spoiler Picture :
Trajan's Column
Effect:
Units build in a city that have a Great Engineer Specialist start with the Shock promotion.
Requirements:
Techs: Iron Working and Metal Casting
Info:
Cost: Cost: 300


Spoiler Picture :
Last edited: