I have a major problem with Rise and Fall. Playing on YnAMP's Earth map with most of the civs and about 24 city states. I usually play either England or Spain. Every game I have played, which is about 20, within 20/25 turns, France or Holland loses their capital due to lack of loyalty and are defeated. WTH??!! In the base game civs usually aren't defeated until at least 150/200 turns. This makes the game way more enjoyable. Loyalty should be more important when civs get bigger, i.e. capital reaches population of 8 or 9, civ finds 4 or 5 new cities, or civ becomes a warmonger. It is so frustrating when a civ is defeated when their city rebels yet only has a population of 2 or 3.