Recently I posted the disadvantages I see in lux trading to the AI's. The AI seems extremely reluctant to use their lux slider (if at all). Instead they'll turn citizens in their most productive cities into clowns. So, the way I see it unless you're getting a needed tech or the AI is completely backwards or you're getting it with an MA then you shouldn't make that lux trade.
Here are my questions...
Would it be true to say that the AI with the most luxs (traded or otherwise) will likely be the AI leader? I forgot but does the AI get more content faces at the higher levels? Are there any other things you look for when reviewing an embassy?
Some recent examples in demigod games.
In the picture below an embassy revealed the Romans had two luxs so no need for clowns.
On the other hand, the Mayans in the same game had more pop at 6 but only one lux and were already using a clown. Their research ran at 80%. If they were fed a lux it could be 100% and a lot more beakers than the Romans.
A more extreme example is the Persians in a game where they're at pop 12 but only have 1 lux. They're carrying 3 clowns rather than turn down science.
The Greeks in this particular game had 4 luxs and became the runaway AI. Eventually they needed a little
to slow them down.
Here are my questions...
Would it be true to say that the AI with the most luxs (traded or otherwise) will likely be the AI leader? I forgot but does the AI get more content faces at the higher levels? Are there any other things you look for when reviewing an embassy?
Some recent examples in demigod games.
In the picture below an embassy revealed the Romans had two luxs so no need for clowns.
On the other hand, the Mayans in the same game had more pop at 6 but only one lux and were already using a clown. Their research ran at 80%. If they were fed a lux it could be 100% and a lot more beakers than the Romans.
A more extreme example is the Persians in a game where they're at pop 12 but only have 1 lux. They're carrying 3 clowns rather than turn down science.
The Greeks in this particular game had 4 luxs and became the runaway AI. Eventually they needed a little
