Originally Posted by The Last Conformist
They won't chop down forests outside their cultural borders. I'm not sure whether they'll touch forests that are inside their borders but not within any of their city radii.
Thank you. Whether inside or out of their city radii, if the AI will not clear forests or jungle outside their cultural borders, then I think it is reasonable to assume that the AI will not or cannot modify terrain *in a significant way* as a means of building new cities.
In other words, I could limit the rate or even the extent of AI expansion, and thus of the number of total cities built in the course of the game, by limiting the number of buildable terrain squares on the map. To be more specific, I could design a huge map, and still keep the game under the 512 city limit, by editing the terrain rules to allow city building on, say, only plains, grassland, and flood plains, and then by limiting the number of such terrain squares in the game, theoretically.
Does anyone see any flaws in this line of reasoning? Am I overlooking anything? Thanks for any input.