IMBC2
"Friends of Eidolon" lead
- Joined
- Aug 17, 2006
- Messages
- 79
1) In a network game by LAN connection, is it possible to make alliances with other human players by will? This way, in a four-player game, it may be possible to define a Team A and a Team B as soon as one nation gets Trade and MPE and have a Team Competition (i.e. British & Americans vs. Sioux & Aztecs) for the entire game.
2) In a one-player game, is it possible as the Supreme nation to ever successfully forge an alliance with the 2nd place nation? Weaker nations?
3) Does each civilization need to have Map Making as a tech before they can make a successful alliance? Are there any other tech prerequisites for alliances?
For trading purposes, I have read that Trading with an allied civ gives more delivery bonuses than trading with a non-allied civ, thereby making an alliance lucrative in the early going.
2) In a one-player game, is it possible as the Supreme nation to ever successfully forge an alliance with the 2nd place nation? Weaker nations?
3) Does each civilization need to have Map Making as a tech before they can make a successful alliance? Are there any other tech prerequisites for alliances?
For trading purposes, I have read that Trading with an allied civ gives more delivery bonuses than trading with a non-allied civ, thereby making an alliance lucrative in the early going.