allan2
Gone Fishing
How is this done?
I've been playing the Imperialism 1870 scenario, and I noticed that he made most of the island ports around the world not "think" they are ports, i.e. you could not build ships, a harbor, or the other coast-only improvements. Now in some of his smaller coastal or medium-island cities, he made it so you could build harbors and "World Ports" (offshore platforms), but still not ships or other coast improvements.
I THINK that this may have to do with what kind of terrain was surrounding the city when it was built--which would be bad news for me, as I've completed the citylaying phase of making my 1500-1900 "Empire" scenario (outlined, oddly enough, in the "1000 AD" thread here). Or is there a way to create this effect AFTER a city is built?
(I see why he did this--certainly the Bahamas will never sport a size-22 city, so lack of a harbor will keep it appropriately small. And some cities might be capable of a largish fishing fleet (harbor), but still not places where large naval ships will be built.)
I've been playing the Imperialism 1870 scenario, and I noticed that he made most of the island ports around the world not "think" they are ports, i.e. you could not build ships, a harbor, or the other coast-only improvements. Now in some of his smaller coastal or medium-island cities, he made it so you could build harbors and "World Ports" (offshore platforms), but still not ships or other coast improvements.
I THINK that this may have to do with what kind of terrain was surrounding the city when it was built--which would be bad news for me, as I've completed the citylaying phase of making my 1500-1900 "Empire" scenario (outlined, oddly enough, in the "1000 AD" thread here). Or is there a way to create this effect AFTER a city is built?
(I see why he did this--certainly the Bahamas will never sport a size-22 city, so lack of a harbor will keep it appropriately small. And some cities might be capable of a largish fishing fleet (harbor), but still not places where large naval ships will be built.)