How do you make a unit start with promotions/abilities?
For example, making scouts start with the ranger/alpine promotions already? I want to change the recon tree so that they get access two promotions other than ranger/alpine.
And how are unique unit's special abilities defined? I dont see them anywhere in units.xml. For example, hoplites get +10 combat strength when next to another hoplite. Where is that defined?
Edit : I think I found the file, UnitAbilities.xml.
So do I just put :
<Row Type="ABILITY_IGNORE_TERRAIN_COST" Tag="CLASS_RECON"/>
To make all recon units ignore terrain cost?
And does anyone know how to make a unit get buffs per era, if that is even possible? Or do you have to make a seperate unit for it to upgrade to?
For example, making scouts start with the ranger/alpine promotions already? I want to change the recon tree so that they get access two promotions other than ranger/alpine.
And how are unique unit's special abilities defined? I dont see them anywhere in units.xml. For example, hoplites get +10 combat strength when next to another hoplite. Where is that defined?
Edit : I think I found the file, UnitAbilities.xml.
So do I just put :
<Row Type="ABILITY_IGNORE_TERRAIN_COST" Tag="CLASS_RECON"/>
To make all recon units ignore terrain cost?
And does anyone know how to make a unit get buffs per era, if that is even possible? Or do you have to make a seperate unit for it to upgrade to?
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