Making wars last?

joshiejack

Chieftain
Joined
Jul 7, 2010
Messages
39
I've got something that's annoying me lately, I am trying to have a war last for so and so amount of turns, so I'm forcing war on the civs and setting their attitudes toward each other to -999 yet no matter what eventually someone will make peace despite hating each other, I tried making both parties likeness for peace low and I removed the random events that can give peace, but still at some point someone will make peace despite hating them, I don't know what else to do? Any ideas? I don't wanna put permenant war/peace on because I want humans to be able to decide who to fight against and when if they choose but the AI's are annoying me :p
 
Okay, then with what warplan are you triggering it?
WarPlanTypes.WARPLAN_TOTAL should help you to achieve your goal.
You could also try to use CyTeam().setPermanentWarPeace(TeamID,True) after declaring the war and then later you could end it manually via an event.
 
Interesting stuff...
 
Already using warplan total but i'll try the other bit :)

edit: it worked thanks so much :)
 
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