Feyd Rautha
King
I just started playing recently and I'm very intrigued by the game so far.
Currently I'm on my third outing into the realms of Erebus and I'm having a very strong game. I went with the erebus map option this time around and I'm having a blast. I chose the Khazad and I'm sitting at 11 cities with an abundant treasury and I've yet to cast Mother Lode (it will net me well over 1000 gold right now).
As you can see, I'm managing a large civ right now (considering Barbarian World, Raging Barbarians, and 12 civs are enabled) and I have a LOT of resources (bountiful world is an option). Currently, I have FIVE mana with FIVE more within strking distance.
Right now I have...
3 Earth Nodes (+1 from my keep [stacking has spawned two additional improvements already])
1 Enchantment Node (for the Enchant Blades of Bombur and the +1
)
1 Life Node (for the +1
and the Aquae Sucellus wonder)
In striking distance are four untyped nodes and one death node (Broken Seplucher).
Now comes my decision. Since I'm new I didn't quite understand how to best use the nodes I just went with mostly earth (per various strat recommendations), however, due to the sheer number of nodes I will wind up having at my disposal without having to fight a single battle, I came up with two options that I would like more advanced players to comment on if possible.
Option 1: Delve Deeper
The first option I have is to get 1 more life node (for the health and Bombur's "Destroy Undead") and convert all of the others to earth further improve my resource discovery chances. I have well over 50 mines in my lands at this point and with 4 Earth mana I already have discovered three new resoruces. This is the "steady as she goes" option as it plays in to what I've been doing already. NOTE: I would effectively lose one of those mana options I listed above because it's already be typed as a death node.
Option 2: A Khazad Archmage?!
My second option is one that I'm sure has been done before and that is to found Esus and make Gibbon Goetia. This would allow me to delve deep into many of the caster chains and allow me a lot of flexibility. This has another side benefit in that it will allow me to have a holy city. Earlier in the game, Malkin beat me to founding Kilimorph and so I'm missing out on a huge economy boost because I don't have the Tablets of Bambur (probably netting him a good 20 gold before modifiers at the moment). If I switch to Esus though I can use my massive treasury to leverage the undercouncil as well as spread my religion everywhere relatively quickly.
This would be my proposed strat....
I mean with that many nodes I would think this could work AND I will be able to say I won a Magical Tower victory as the KHAZAD
Thoughts?
Currently I'm on my third outing into the realms of Erebus and I'm having a very strong game. I went with the erebus map option this time around and I'm having a blast. I chose the Khazad and I'm sitting at 11 cities with an abundant treasury and I've yet to cast Mother Lode (it will net me well over 1000 gold right now).
As you can see, I'm managing a large civ right now (considering Barbarian World, Raging Barbarians, and 12 civs are enabled) and I have a LOT of resources (bountiful world is an option). Currently, I have FIVE mana with FIVE more within strking distance.
Right now I have...
3 Earth Nodes (+1 from my keep [stacking has spawned two additional improvements already])
1 Enchantment Node (for the Enchant Blades of Bombur and the +1

1 Life Node (for the +1

In striking distance are four untyped nodes and one death node (Broken Seplucher).
Now comes my decision. Since I'm new I didn't quite understand how to best use the nodes I just went with mostly earth (per various strat recommendations), however, due to the sheer number of nodes I will wind up having at my disposal without having to fight a single battle, I came up with two options that I would like more advanced players to comment on if possible.
Option 1: Delve Deeper
The first option I have is to get 1 more life node (for the health and Bombur's "Destroy Undead") and convert all of the others to earth further improve my resource discovery chances. I have well over 50 mines in my lands at this point and with 4 Earth mana I already have discovered three new resoruces. This is the "steady as she goes" option as it plays in to what I've been doing already. NOTE: I would effectively lose one of those mana options I listed above because it's already be typed as a death node.
Option 2: A Khazad Archmage?!
My second option is one that I'm sure has been done before and that is to found Esus and make Gibbon Goetia. This would allow me to delve deep into many of the caster chains and allow me a lot of flexibility. This has another side benefit in that it will allow me to have a holy city. Earlier in the game, Malkin beat me to founding Kilimorph and so I'm missing out on a huge economy boost because I don't have the Tablets of Bambur (probably netting him a good 20 gold before modifiers at the moment). If I switch to Esus though I can use my massive treasury to leverage the undercouncil as well as spread my religion everywhere relatively quickly.
This would be my proposed strat....
- First off, have my adepts convert two of the unclaimed nodes to Metamagic.
- Found Esus, focus on a great prophet for my next GP
- Build Gibbon and take get Dispel Magic.
- Reset the Earth Nodes then reset the Metamagic node
- Convert nodes in order to gain one of each type needed for the various towers.
- Construct all the towers and the Tower of High Sorcery to win the game.
I mean with that many nodes I would think this could work AND I will be able to say I won a Magical Tower victory as the KHAZAD

Thoughts?