Lord Parkin
aka emperor
What type of map would we like to see in this game? At some stage the map makers will want to hear some input from the teams, so let's get started on discussing this now.
There have already been quite a few suggestions for map layouts in this thread, including a ring-shaped continent (or continents), a map like the last game (pangaea/global highlands with everyone spaced around the outside), and many others.
Let's start with the division of civs. What would we prefer to see? All 6 teams on one continent, however it is shaped? A split onto two continents, with 3 teams on each? A split onto three continents, with 2 teams on each? Or even every team starting on their own island?
Generally it's a fairly usual request that all teams should be able to contact one another by coast (so even if they're on separate islands/continents, they can still conduct diplomacy and wars pre-Optics/Astronomy). Do people still think this is a good idea? I'm open to the possibility of some continents/islands being separated by ocean, as long as the number of teams that can contact each other is the same for everyone. For instance, it would not be balanced if 4 teams can contact each other pre-Optics but the other 2 can only contact each other pre-Optics, but it would be okay if it was 3/3, or 2/2/2, or even 1/1/1/1/1/1 (although the latter might be a bit boring diplomatically).
Then to the land form. Any ideas here? Personally I quite like the idea of a ring arrangement... there are a lot of potential variations, for instance putting three small coastal slices through the ring at 120 degree spacings, thus dividing it into 3 continents with 2 players on each but in a ring shape. I also like the idea of having at least one or two islands which nobody starts on and which cannot be settled until Astronomy (or Optics for Joao), perhaps with some unique resources that are not present on the rest of the map (e.g. Gold, or even perhaps Oil or Uranium?) - this gives an incentive to those teams wishing to expand overseas. I think it'd also be cool if there were one or two small islands reachable by coast for each team, perhaps with a strategic resource (Horse or Iron) that would make them worth settling early.
But that's just me - what do you guys think?
There have already been quite a few suggestions for map layouts in this thread, including a ring-shaped continent (or continents), a map like the last game (pangaea/global highlands with everyone spaced around the outside), and many others.
Let's start with the division of civs. What would we prefer to see? All 6 teams on one continent, however it is shaped? A split onto two continents, with 3 teams on each? A split onto three continents, with 2 teams on each? Or even every team starting on their own island?
Generally it's a fairly usual request that all teams should be able to contact one another by coast (so even if they're on separate islands/continents, they can still conduct diplomacy and wars pre-Optics/Astronomy). Do people still think this is a good idea? I'm open to the possibility of some continents/islands being separated by ocean, as long as the number of teams that can contact each other is the same for everyone. For instance, it would not be balanced if 4 teams can contact each other pre-Optics but the other 2 can only contact each other pre-Optics, but it would be okay if it was 3/3, or 2/2/2, or even 1/1/1/1/1/1 (although the latter might be a bit boring diplomatically).
Then to the land form. Any ideas here? Personally I quite like the idea of a ring arrangement... there are a lot of potential variations, for instance putting three small coastal slices through the ring at 120 degree spacings, thus dividing it into 3 continents with 2 players on each but in a ring shape. I also like the idea of having at least one or two islands which nobody starts on and which cannot be settled until Astronomy (or Optics for Joao), perhaps with some unique resources that are not present on the rest of the map (e.g. Gold, or even perhaps Oil or Uranium?) - this gives an incentive to those teams wishing to expand overseas. I think it'd also be cool if there were one or two small islands reachable by coast for each team, perhaps with a strategic resource (Horse or Iron) that would make them worth settling early.
But that's just me - what do you guys think?
