Map Generation: Mountains Randomly Becoming Craters

Barathor

Emperor
Joined
May 7, 2011
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1,202
Does anybody know where the code is that converts a mountain to a crater during map generation, or have an idea where to look?

I don't like the randomness of it and how it disrupts mountain ranges. I would prefer to isolate the conversion chance to only single-tile, lone mountains on the map.
 
Given that there is no mention of "crater" anywhere in the map gen scripts, my guess is it's either a) they have used an integer and not a constant to do this (good luck finding that) or b) it's been hard-coded in either the game core DLL or the UI DLL
 
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