King Victor I
Chieftain
- Joined
- Jun 12, 2015
- Messages
- 51
Hi, everyone. Just recently found the new and improved version of this mod and have been playing around a bit with it.
I've been trying to generate a map that meets my criteria, but so far I haven't been able to quite get it.
There are certain things that only affect cities on the same landmass, so I play pangaeas. The Planet Generator set with 1 continent and snaky land shape works great for me, except that there are very few meat/grain/seafood resources. Typically on a huge map there are maybe 4-6 places in the entire world where a city could build more than one of butchery/quern/fishtraps, and I want more.
SmartMap has an option for making more nonstrategic, nonhappy resources, which would include food, but even when I choose land shape: least round, no fragments, the continent is a near-perfect circle surrounded by little islands.
I could manually go into world builder and alter, but then I'd know the shape of the map before exploring. I prefer to only use world builder to look at the terrain near my start spot, move my initial settler to where I want my capitol (without scrolling around) and then start.
Do any of you wise and more tech-minded folks have any suggestions?
edit: If I note an error in the sevopedia, like where fur is not listed as allowing furrier, where do I mention it?
I've been trying to generate a map that meets my criteria, but so far I haven't been able to quite get it.
There are certain things that only affect cities on the same landmass, so I play pangaeas. The Planet Generator set with 1 continent and snaky land shape works great for me, except that there are very few meat/grain/seafood resources. Typically on a huge map there are maybe 4-6 places in the entire world where a city could build more than one of butchery/quern/fishtraps, and I want more.
SmartMap has an option for making more nonstrategic, nonhappy resources, which would include food, but even when I choose land shape: least round, no fragments, the continent is a near-perfect circle surrounded by little islands.
I could manually go into world builder and alter, but then I'd know the shape of the map before exploring. I prefer to only use world builder to look at the terrain near my start spot, move my initial settler to where I want my capitol (without scrolling around) and then start.
Do any of you wise and more tech-minded folks have any suggestions?
edit: If I note an error in the sevopedia, like where fur is not listed as allowing furrier, where do I mention it?
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