C2C have 24 mapscript - do all of them updated to use all functionality mod has right now? and - do we need them all?
i asked such question 4 month ago and dont got accepteble answer.
can mapscripts be refactored to be more robust and usefull?
like make few of them but functionaly rich?
please reconsider such possibility!
i asked such question 4 month ago and dont got accepteble answer.
can mapscripts be refactored to be more robust and usefull?
like make few of them but functionaly rich?
please reconsider such possibility!
something like making one GOOD mapscript instead of 4 this scripts (they good but we have 4 of them...)C2C_PerfectMongoose_v310.py
C2C_PerfectWorld.py
C2C_PerfectWorld2f.py
C2C_Planet_Generator_0_68.py