Mapstat / Apollo alternative?

Mark Young

Formerly Sir Eric
Joined
Feb 14, 2003
Messages
1,799
I wote this the other day in a different thread, thought it might be more usefull here.

(CNTRL + C CNTRL + V)
There is a way of finding out EXACTLY when you will reach the 100k goal without using any mapstat or apollo.
All you do is go to the culture advisors screen and have a look at the total culture points for your civ for that turn, then your look at that number next turn and subtract the first number from the second one and that will give you the amount of culture points that you have each turn.
2) Then you go 100 000 minus your total culture points and divide that number by how many culture points that you make per turn and that number tell's you how many turns until your hit 100 000.


eg: total culture points this turn 67 195
total culture points next turn 67 864

67 864 - 67 195 = 669 (which is how much your culture is worth per turn)

then 100 000 - 67 864 = 32 136
then 32 136 divided by how many culture points your make per turn
32 136/669 = 48.0 is how many turns till you reach the 100 000 goal.

It only dawned on me how to do this whilst playing the 4-4 game. ( Which was about 1700ad :mad: ).
I'm not sure if this is posted elsewhere and explained in greater detail.

One problem with doing it this way is it gives the answer in turns and not in years so you have to factor that in if you are pre-1900ad.

Hope this is useful for you. I'm no deity player so if any one knows a better way or easier way to do the same please let me know.

BTW I have never actually used either Mapstat or Apollo so I dont know of the other benefits that they might have. I wrote this as an alternative way of checking when you will achieve a 100 000 cultural victory during a tournament game as a reply to someone else's question (Lambert Simnel. Apollo - no Mapstat - yes Why?).

Please feel free to pick and reply :)
 
FYI, this isn't 100% exact, because it doesn't account for an improvement's cultural value doubling after 1000 years, but it will certainly get you awfully close to the exact number. As you close in on the end and fewer and fewer (maybe zero) buildings stand to reach 1000 years of age before victory this will eventually approach the exact number.

At any rate, I've been wondering why people are so concerned about knowing the exact turn anyway. Suppose you do this calculation and figure out that you expect to win in 1850. So what? What are you going to do differently than if you found out you'd win in 1840 or 1860? Aren't you going to keep building up as much culture as possible either way to win as soon as you can manage?
 
This is the method I use to work it out too. :)

Note that apollo does the same calculation as this, AFAIK it doesn't take culture doubling effects either.

And of course you are building more buildings all the time (hopefully), so that is an unkown factor too in both methods.
 
Your exactly right it's not 100% exact. You have to keep re-calculating you're cultural points every now and again to keep getting updates on when approx you'll reach the target 100 000.

The reason why I started to do it was that my 4-4 tournament game was starting to get a bit long in the tooth and I was just playing to finish. If you are going for a cultural win and arent into war mongering, then doing this can help alleviate the "when the bloody hell am I going to finish this?"

When I did find out how many turns until I reached 100 000 it made me rethink my strategy a bit more. I rushed more cultural improvements to help rech the target quicker.
Had I not been as thick as 2 planks I wouldn't of razed any of the citie's that I captured and I would of put down more citie's and rushed cultrural developments in them too.

Also, why it's important to finish quickly in a tourney game is your score is affected if you finish quicker or later than the other's in your level. You should come and play in the tourney, best learning curve so far.
 
Originally posted by Sir Eric
Also, why it's important to finish quickly in a tourney game is your score is affected if you finish quicker or later than the other's in your level.

Understood. In fact, in a sense that's what I was getting at with my question. Since you always want to finish as soon as possible, it hardly matters what this calculation tells you. The answer to, "When will I finish?" will always be, "Not soon enough." ;)

I should point out that I do the calculation too. I've just been curious why people seem to be so interested in using Apollo, as though they need more detail or accuracy. It just doesn't seem necessary to me.

You should come and play in the tourney, best learning curve so far.

I got started too late to play it officially, but I have been playing the games. 4-4 was a fun one. I didn't care for 4-5.
 
Yes, I would use something similar to this when milking a game. I would use the cultural advisor to watch my culture points, figure out how many cp I was making per turn, and how many turns were left in the game, so I could build/sell off culture improvements in order to time a culture victory at 2050 A.D. In one game I got 100,001 culture points right at 2050 A.D. (and other victory options were also timed at this date.

1750-1950 A.D.=2 years/turn
1950-2050 A.D.=1 year/turn
 
Originally posted by Bamspeedy


[1750-1950 A.D.=2 years/turn
1950-2050 A.D.=1 year/turn]

Thanks for putting that in. I've always been too busy to find out for myself. :goodjob:
 
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