Hello Civ fanatics. I have lurked these forums for years now. I have read so many of your well-crafted insights, theories and strategies. With the announcement of this Vth iteration of our favorite game I decided it was time to step out of the shadows and join the site that Ive visited off and on for so long. So HAI GAIZ!
Now to the business at hand. Some time ago I read a thread on these boards regarding the excellence of marathon mode in Civilization IV. In the hope that this topic hasnt already been covered over the past few days since the announcement, I would like to wholeheartedly throw my support behind the inclusion of a marathon mode in Civilization V.
I enjoyed Civilization IV before marathon mode, playing on epic but always feeling that the pace of the game still moved too quickly for that legendary feel of simulated history. Once marathon mode appeared on the scene the game became my obsession off until the present day. If any of you are like me, you enjoy not only the cognitive challenges of the game, but also the orgy of history and indulgence in the simulated reality of the game world and the goings-on therein.
When I play a game of Civilization, I play it as if I live in that world. The fates of cities and individual tiles mean something to me and an extended play experience enhances this experience (not to mention giving me time to move units around the board to prepare for offensive operations, etc.). When my worker finally builds that lumber mill in the forest outside of my capital I rejoice. When I spend fifty turns moving a naval expeditionary force to some offshore location in preparation for an assault on a foe three times my size, I feel exhilaration. Without a marathon mode these experiences simply arent possible. The psychological impact of a shorter game just pales in comparison.
So developers I implore you provide us with a marathon mode out of the box!
Thanks!
Now to the business at hand. Some time ago I read a thread on these boards regarding the excellence of marathon mode in Civilization IV. In the hope that this topic hasnt already been covered over the past few days since the announcement, I would like to wholeheartedly throw my support behind the inclusion of a marathon mode in Civilization V.
I enjoyed Civilization IV before marathon mode, playing on epic but always feeling that the pace of the game still moved too quickly for that legendary feel of simulated history. Once marathon mode appeared on the scene the game became my obsession off until the present day. If any of you are like me, you enjoy not only the cognitive challenges of the game, but also the orgy of history and indulgence in the simulated reality of the game world and the goings-on therein.
When I play a game of Civilization, I play it as if I live in that world. The fates of cities and individual tiles mean something to me and an extended play experience enhances this experience (not to mention giving me time to move units around the board to prepare for offensive operations, etc.). When my worker finally builds that lumber mill in the forest outside of my capital I rejoice. When I spend fifty turns moving a naval expeditionary force to some offshore location in preparation for an assault on a foe three times my size, I feel exhilaration. Without a marathon mode these experiences simply arent possible. The psychological impact of a shorter game just pales in comparison.
So developers I implore you provide us with a marathon mode out of the box!
Thanks!